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NPC Generator

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Advanced [show]


Vaina Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow painted combat armor at almost all times. Her moppish brown hair is in a traditional bowl cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Vaina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Vaina and her spouse have recently divorced.

Motivation: She's attracted to the PC.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Vaina Durkin, Female Half-Elf Druid 17
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 102 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +6, Performance +7
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 9000 gp. Violet garnet (1300 gp). Violet garnet (1300 gp). Zircon (60 gp). Amber (150 gp). Carnelian (60 gp). Deep green spinel (150 gp). Freshwater pearl (10 gp).


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His beige fur is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Drifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. He then took over the family business and is one of the better Scribe for hire.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Drifting Candle, Male Tabaxi Druid 18
Medium (6'3") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 126 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1900 pp. Rich purple corundum (700 gp). Deep blue spinel (1300 gp). Onyx (50 gp). Rhodochrosite (7 gp). Azurite (7 gp). Aquamarine (1300 gp). Blue quartz (7 gp). Red garnet (140 gp). Tourmaline (140 gp). Brown-green garnet (140 gp). Alexandrite (1300 gp). Hematite (7 gp). Zircon (50 gp). Violet garnet (1300 gp). Brown-green garnet (140 gp). Brown-green garnet (140 gp). Silver pearl (140 gp). Eye agate (7 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (7 gp). Alexandrite (1300 gp). Black opal (700 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Callie Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a fancy white dress. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly golden, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Architect, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She's looking for her big break; and balancing her hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Rich, Job. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Callie Stonebridge, Female Halfling Druid 18
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 79 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +7, Religion +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 11000 gp. A small bag of saffron. (60 gp). A silver and pearl hairclip (60 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (30 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). An abacus with copper, silver and gold markers (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A roughly beaten golden orb (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled electrum ring (3000 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (700 gp). An abacus with copper, silver and gold markers (30 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (400 gp). 1 Major magic item.


Social Check DCs


Great Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a brown tunic with blue highlights, and long black pants that bunch up around her shoes. Her yellow fur is heavily combed to the right. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast desert. Her divine abilities were realized during a raid on her village. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear; and to prove her worth to the world

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive, Fearful. Bonds: Nature. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Great Thunder, Female Tabaxi Druid 18
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 90 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 12000 gp. Gold music box (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports tan clothing, slightly heavier than average wear. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of southern immigrants he idolized his mother. Erky was born on a far southern plains where he grew up under the tutelage of his mother, an expert Mayor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Erky was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Immigrant. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Erky Beren, Male Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 144 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +8, Religion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 3000 gp. Tiger eye turquoise (6 gp). Pink pearl (90 gp). Malachite (6 gp). Obsidian (6 gp). Rich purple corundum (1500 gp). Iolite (70 gp). Star ruby (1500 gp). Alexandrite (700 gp). Freshwater pearl (6 gp). Alexandrite (700 gp). Golden pearl (90 gp). White opal (1500 gp). Star rose quartz (70 gp). Rhodochrosite (6 gp). Alexandrite (700 gp). Iolite (70 gp). Blue diamond (8000 gp). Fiery yellow corundum (1500 gp). Blue sapphire (1500 gp). Aquamarine (700 gp). Jet (90 gp). Aquamarine (700 gp). Zircon (70 gp). Rock crystal (70 gp). Alexandrite (700 gp). Hematite (6 gp). Obsidian (6 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Red garnet (90 gp). Zircon (70 gp). Brown-green garnet (90 gp).


Social Check DCs


Darrak Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 5 years old his parents immigrated from the north. In his 12th year, his parents were killed by a gnolls raid, leaving Darrak alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Revenge.

Flaws: Insane, Mundane. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Darrak Brazzik, Male Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Athletics +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Chrysoberyl (120 gp). Golden pearl (120 gp). Rhodochrosite (10 gp). Obsidian (10 gp). Freshwater pearl (10 gp). Rock crystal (40 gp). Red-brown spinel (120 gp). Smoky quartz (40 gp). Malachite (10 gp). Sard (40 gp). Chrysoberyl (120 gp). Aquamarine (600 gp). Black pearl (600 gp). Golden pearl (120 gp). Zircon (40 gp). Citrine (40 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Theodoric Compton, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 62 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. A roughly beaten golden orb (40 gp). Gold and ruby ring (10000 gp). Black velvet mask with numerous citrines (40 gp). Old masterpiece painting (800 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (1200 gp).


Social Check DCs

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