Heward Snape, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Fortune-teller does. His long red hair reaches down to his waist. He has a dull look in his hazel eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Shy, Secretive, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Deep blue spinel (1000 gp). Amber (130 gp). Chrysoberyl (130 gp). White pearl (130 gp). Eye agate (4 gp). Alexandrite (1000 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Rose (60 gp). 1 Medium magic item. 1 Medium magic item.
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear pastel tank tops with white pants. He has dyed his greying brown fur a little too much giving a sharp brown color. He has gleaming, smiling blue eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Ethereal was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Nature, Attractive. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Rose (20 gp). Jasper (20 gp). Peridot (20 gp). Red garnet (120 gp). Smoky quartz (20 gp). Citrine (20 gp). Red-brown spinel (120 gp). Tiger eye turquoise (5 gp).
Anne Gracey, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black hair is wavy and long. Her fierce brown eyes like to dwell on things.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Anne lived on a farm with her father, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect her home; and find a way to reverse the transformation of her brother
Ideals: Artistic, Justice. Flaws: PTSD. Bonds: Family, Guardian. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Deep blue spinel (1400 gp). Bloodstone (80 gp). White pearl (130 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Coral (130 gp). Jade (130 gp). Azurite (11 gp). Lapis lazuli (11 gp). Lapis lazuli (11 gp). Rock crystal (80 gp). 1 Medium magic item.
Gurdis Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting clothing which further accentuates her frame. She wears her hair in dreadlocks. Her fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invites people to come help in her community garden.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 140 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. White opal (500 gp). Alexandrite (500 gp). Fiery yellow corundum (500 gp). Golden pearl (60 gp). Banded agate (7 gp). Star ruby (500 gp). Onyx (40 gp). Amber (60 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Red garnet (60 gp). Rhodochrosite (7 gp). Brown-green garnet (60 gp). Golden yellow topaz (500 gp). Banded agate (7 gp). Rock crystal (40 gp). Banded agate (7 gp). Obsidian (7 gp). Star rose quartz (40 gp). Aquamarine (500 gp). Rose (40 gp). Rock crystal (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Millicent Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman sports grey clothing, slightly heavier than average wear, and a wedding ring on her left hand. Her hair is brown, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Bonds: In love, Attractive. Occupation: Roofer
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Rhodochrosite (4 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Smoky quartz (30 gp). Hematite (4 gp). Fiery yellow corundum (900 gp). 1 Medium magic item.
Wymar Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 7
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Elven, Terran
Attacks Melee +5 / 4d10+0, Ranged +2 / 4d10-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 12000 gp. Sardonyx (40 gp). White opal (700 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (8 gp). Star ruby (700 gp). Eye agate (8 gp). Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). Iolite (40 gp).
Justin Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His green eyes peer out from beneath his small brown hat.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Justin was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Attractive, Adventurer. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 19)
Armor Class 13
Hit Points 52 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Auran, Giant
Attacks Melee +9 / 5d8+3, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 13000 gp. Rose (70 gp). Moss agate (16 gp). White opal (1300 gp). Alexandrite (500 gp). Violet garnet (500 gp). Amber (130 gp). Carnelian (70 gp). Lapis lazuli (16 gp). Canary diamond (8000 gp). Aquamarine (500 gp). Silver pearl (130 gp). 1 Major magic item.
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