Bardryn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. Her hair, while still mostly auburn, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bardryn took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She was granted martial powers by her dying brother.
Motivation: She is greedy; and money/treasure
Ideals: Gifted, Fighting. Bonds: Attractive, Rich, Nature. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 19 (+4) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: Deep blue spinel (1100 gp). Star rose quartz (80 gp). Azurite (9 gp). Jade (120 gp). Golden yellow topaz (1100 gp). Blue-white diamond (6000 gp). Fiery yellow corundum (700 gp). Chrysoprase (80 gp). Pink pearl (120 gp). Obsidian (9 gp). Black pearl (1100 gp). Rhodochrosite (9 gp). Rhodochrosite (9 gp). Blue quartz (9 gp). Rock crystal (80 gp). Fire opal (700 gp). Tiger eye turquoise (9 gp).
Shax Justice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dark leathers with embroidery. She keeps her long chestnut hair kept up in a rat tail. She wears a mask on her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: When she was but 5 years old her parents immigrated from the west. Her father took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by goblins. Shax was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Someone believes her a fraud; and a deep hatred of goblins
Flaws: Cynical. Bonds: Immigrant, Adventurer, Nature, Enemies. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 11000 gp. Black pearl (900 gp). Jasper (60 gp). Pink pearl (80 gp). Emerald (1500 gp). Rock crystal (60 gp). Black opal (1500 gp). Coral (80 gp). Blue quartz (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zunn Webley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears white leather gloves, a white jacket, and tight pants. His white hair has been sun bleached extensively. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: He was raised in a mountains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away.
Flaws: Greedy. Bonds: Has a crush, Adventurer, Nature, Enemies. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Orc, Ignan, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Jade (160 gp). Aquamarine (400 gp). Freshwater pearl (10 gp). Sard (80 gp). Iolite (80 gp). Jacinth (4000 gp). Rhodochrosite (10 gp). Citrine (80 gp). 1 Medium magic item.
Euphemia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her black hair is cut jaggedly and amateurishly. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Euphemia was born the youngest of three triplets. Euphemia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: To reunite with her absent father; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: Poor, Family, Adventurer. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Draconic
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate brass dragon egg (50 gp). Silver chalice with lapis lazuli gems (90 gp). A necklace of small pink pearls (2000 gp).
Panana Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She usually wears her tan robe and has her morningstar always slung over her shoulder. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: Panana was born in the north. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 19)
Armor Class 14
Hit Points 96 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Eye agate (13 gp). Jade (110 gp). Iolite (60 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Chalcedony (60 gp). Deep green spinel (110 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Emerald (1600 gp). Chrysoberyl (110 gp). Amethyst (110 gp).
Alston Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against illithids; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Shy, Insomniac. Bonds: Adventurer, Enemies. Occupation: Mortician
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 57 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Deep green spinel (100 gp). Emerald (700 gp). Red-brown spinel (100 gp). Fire opal (700 gp). Red-brown spinel (100 gp). Azurite (15 gp). Malachite (15 gp). Violet garnet (1000 gp). Brown-green garnet (100 gp). Red spinel (100 gp). Tourmaline (100 gp). Black pearl (1000 gp). Sardonyx (50 gp). Moss agate (15 gp). Fiery yellow corundum (700 gp). Banded agate (15 gp). Banded agate (15 gp). 1 Medium magic item.
Mara Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman usually wears her violet robe and has her morningstar always slung over her shoulder. Her silver hair is unkempt and raggedy. Her gray eyes peer out from beneath her wide-brimmed violet hat.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She is able to fit into much smaller and tighter spaces than normal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against gnolls.
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Slave. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Aquan, Undercommon, Gnome
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 9000 gp. Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (800 gp). Cloth of gold vestments (180 gp). Silver comb with moonstones (800 gp). Gold music box (3000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item. 1 Medium magic item.
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