Tippletoe Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'6" and wears professional attire. Her right leg appears badly burned and disfigured. Her silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make her almost putty in your hands.
History: She was born blind and as such lacked many opportunities for work. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Insomniac, Selfish. Bonds: Attractive. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Banded agate (10 gp). Black opal (1300 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sumnes Hanali, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears blue trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She feels threatened by others; and she's looking for her big break
Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Laborer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Aquamarine (300 gp). Hematite (15 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Deep blue spinel (300 gp).
Shivering Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel shirt with thin white vertical stripes and brown pants. She wears a deerstalker hat to cover her moderate length brown fur. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Elven culture. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of a Scribe, who enjoyed hunting, Shivering was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Flaws: Ugly, Racist. Bonds: Immigrant, Nature, In love. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Eye agate (10 gp). Violet garnet (200 gp). Red spinel (70 gp). Blue quartz (10 gp). Amber (70 gp). Amber (70 gp). Carnelian (60 gp). Coral (70 gp). Jade (70 gp). Deep blue spinel (200 gp).
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. He has wavy gray fur. His copper eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Three was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: PTSD. Bonds: Job, Debt, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Peridot (30 gp). Sard (30 gp). Golden yellow topaz (1600 gp). Lapis lazuli (14 gp). Deep blue spinel (1600 gp). Pink pearl (110 gp). Deep green spinel (110 gp). Hematite (14 gp). Red spinel (110 gp). Red garnet (110 gp). Chrysoprase (30 gp). Obsidian (14 gp). Blue sapphire (1400 gp). Rich purple corundum (1400 gp). Malachite (14 gp). Sard (30 gp). Malachite (14 gp). Blue quartz (14 gp). Lapis lazuli (14 gp). Star rose quartz (30 gp). Obsidian (14 gp). Malachite (14 gp). Deep blue spinel (1600 gp).
Kasdeya Hope, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of falchions on her belt, each one with a amethyst on the hilt. Her black hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: She snorts whenever she laughs or is feeling confident. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bather arts, while her father instructed her in etiquette, music and courtly manner. At a young age her mother died while driving off some orcs. Her father being the stubborn sort decided to stay and helped train her in falchion use. She now travels the world, in search of power and loot.
Motivation: A deep hatred of orcs; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Blue quartz (4 gp). Chrysoprase (20 gp). Eye agate (4 gp). Moss agate (4 gp). Onyx (20 gp). Sardonyx (20 gp). Violet garnet (200 gp).
Bilga Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. Her silver hair is drawn into a tight pony tail with a cross scrunchie. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She feeds upon the attention of others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Unemployed arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.
Motivation: To clean up the streets; and she is greedy
Ideals: Philantrophist. Bonds: Attractive, Rich, Immigrant, Guardian. Occupation: Unemployed
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Gnome
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp.
Aelar Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses like a well dressed Dilettante does. He wears his auburn hair down. His eyes are blue and beady.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Aelar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Seamstress, who enjoyed hunting, Aelar was taken on many hunting expeditions. Aelar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Dilettante soon after.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Depressed. Bonds: Job, Military, Nature. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Rhodochrosite (8 gp). Fire opal (1100 gp). White pearl (90 gp). Freshwater pearl (8 gp). Emerald (1100 gp). Bloodstone (20 gp). Blue quartz (8 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
