Cimer Violence, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'4" northern man, he prefers to wear black pants and tee shirts. He keeps his purple hair in a flapper bob. His eyes are gold and beady.
Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Barber, his mother struggled to pay the bills. Cursed with vampirism at a very young age, Cimer has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Chrysoprase (60 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Sard (60 gp). Onyx (60 gp). Onyx (60 gp). 1 Medium magic item.
Abad Victory, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is lengthy and is close to two feet long. His gold eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the east. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To clean up the streets; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Pacifist, Artistic. Flaws: Ugly, Shy. Occupation: Locksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Rhodochrosite (12 gp). Deep green spinel (100 gp). Sardonyx (60 gp). Moonstone (60 gp).
Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: He was raised by priests from a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Alexandrite (500 gp). Deep green spinel (80 gp). Blue quartz (15 gp). Citrine (30 gp). Black pearl (500 gp). Alexandrite (500 gp). Red-brown spinel (80 gp). Violet garnet (500 gp). Malachite (15 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dreali Meliamne, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. With bright brown hair and a scraggly beard. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Slave Trader business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He became a Slave Trader soon after.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Fighting. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 19 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Halfling, Terran, Giant
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 11000 gp. Chrysoberyl (100 gp). Aquamarine (200 gp). Sardonyx (20 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Blue sapphire (600 gp). Fiery yellow corundum (600 gp). Alexandrite (200 gp). Silver pearl (100 gp). Golden yellow topaz (200 gp). Fiery yellow corundum (600 gp). Bloodstone (20 gp). Deep blue spinel (200 gp). Golden pearl (100 gp). Canary diamond (8000 gp). Black pearl (200 gp). White pearl (100 gp). Rock crystal (20 gp). Black pearl (200 gp). Banded agate (16 gp). Golden yellow topaz (200 gp). Golden pearl (100 gp). Hematite (16 gp). Violet garnet (200 gp). Violet garnet (200 gp). Tiger eye turquoise (16 gp). 1 Medium magic item.
Anselm Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). He keeps his silver hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. Recently the stress of being a Adventurer has made it difficult for him to sleep.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Alexandrite (300 gp). Black pearl (300 gp). Amber (90 gp). Lapis lazuli (10 gp). Rich purple corundum (800 gp). White pearl (90 gp). Malachite (10 gp). Lapis lazuli (10 gp). Banded agate (10 gp). Azurite (10 gp). Banded agate (10 gp). Jasper (60 gp). Rhodochrosite (10 gp). Eye agate (10 gp). Jasper (60 gp). Sardonyx (60 gp). Deep green spinel (90 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item.
Theren Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north.
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (110 gp).
Grumbar Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black feathered hat and black clothes, and a wedding ring on his left hand. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He has always had a great fascination with Half-Orc culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Grumbar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Half-Orc compassion; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Racist, Disease. Bonds: In love, Attractive, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 37 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Aquan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (180 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (300 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (1900 gp). Silver chalice with lapis lazuli gems (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!