Bendoo Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she sports white clothing, slightly heavier than average wear. Her black hair is well kept. She wears a mask on her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: Bendoo was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and wants to raise her children well
Flaws: Depressed, Selfish. Bonds: Family, Adventurer. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver chalice with lapis lazuli gems (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Dariff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a white coat with brown slacks, and she perpetually has her bastard sword ready. She wears a colorful flower in her golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: Dariff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with finding treasure.
History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 121 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Onyx (70 gp). Banded agate (4 gp). Brown-green garnet (130 gp). Coral (130 gp). Sardonyx (70 gp). Violet garnet (1000 gp). Tourmaline (130 gp). Alexandrite (1000 gp). Obsidian (4 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stacee Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries a battered dagger and tarnished quarterstaff as well. She has shaved her head bald. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic woman, Stacee's first love is herself. Her second love is also herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Fighting, Impeccable. Flaws: Addict, Antagonistic. Bonds: Poor, Nature. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (1000 gp). A necklace of small pink pearls (1000 gp).
Kerkad Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black armored body suit, with a simple blue line shooting up and back down. His copper crest has been sun bleached extensively. His gold eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Tabaxi culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Kerkad studied abroad. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Tabaxi people.
Flaws: Racist, Insane, Hedonist. Bonds: Attractive. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Carved bone or ivory statuette (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Fire opal pendant on a fine gold chain (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Old masterpiece painting (2200 gp). Fire opal pendant on a fine gold chain (2200 gp). 1 Medium magic item.
Beiro Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His brown hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Overbrimming with self-confidence, Beiro isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Beiro took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He inherited the family business which he has now maintained for 6 years.
Motivation: Further expansion of business.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. A silver and pearl hairclip (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
Hugh Langston, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He plays an instrument quite well.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Impeccable, Artistic. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Silver comb with moonstones (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.
Anne Clapham, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries maces. Her auburn hair is wavy and long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She will rave to anyone who will listen. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anne is combative with any and all who dare try her patience in the slightest.
History: She was born into a rich family. Her childhood dream was to be a Mercenary, but she was a colossal failure. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: Fiery yellow corundum (1600 gp). Sardonyx (40 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Chrysoberyl (90 gp). Hematite (5 gp). Banded agate (5 gp). Moss agate (5 gp). Golden yellow topaz (1600 gp). Tourmaline (90 gp). Deep blue spinel (1600 gp). Blue star sapphire (1600 gp). Citrine (40 gp). Violet garnet (1600 gp). Amethyst (90 gp). Eye agate (5 gp). Black pearl (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!