Tree Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a pastel and white handkerchief worn on his right side. He has dyed his greying gray fur a little too much giving a sharp gray color. His blue eyes dart from person to person.
Personality: While he acts the brute, he is far gentler than he would appear. Tree enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 20)
Armor Class 13
Hit Points 98 (20d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d10+3, Ranged +9 / 5d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 22000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (2000 gp). Sapphire pendant on gold chain (1300 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Gold music box (1000 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Brass mug with jade inlays (500 gp). Silver ewer (30 gp). A necklace of small pink pearls (3000 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Cloth of gold vestments (40 gp). Finely wrought small gold bracelet (30 gp). Jeweled electrum ring (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver ewer (30 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Jeweled gold crown (7000 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (500 gp). Solid gold idol (1100 gp).
Qualen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Qualen was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and expand his business
Ideals: Fighting, Athletic, Persistence. Bonds: Job, Rich, Slave. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. An abacus with copper, silver and gold markers (90 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Carved bone or ivory statuette (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.
Personality: Aggressive, abrasive, and angry, Gildmak embodies much of what other species detest in the Halflings. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Gildmak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and wants to raise his children well
Ideals: Fighting, Joker, Gifted. Flaws: Antagonistic, Addict. Bonds: Family. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 101 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Terran, Abyssal, Goblin
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Deep blue spinel (1500 gp). Blue-white diamond (7000 gp). Fiery yellow corundum (1200 gp). Alexandrite (1500 gp). Blue sapphire (1200 gp). Iolite (80 gp). Aquamarine (1500 gp). White pearl (150 gp). 1 Medium magic item. 1 Medium magic item.
Emerald Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. She wears her gray fur up. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Emerald is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.
History: Born in the west her family was never financially stable. Through the years after Emerald was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Emerald's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 9
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Solid gold idol (900 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shava Othronus, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears skinny pants and wears a tan and white robe with the hood down. She has slicked back golden hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Calm and collected, she is a well trained Blacksmith. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and to find somewhere to settle down
Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 150 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Chrysoberyl (110 gp). Banded agate (13 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Jasper (40 gp). Malachite (13 gp). Jet (110 gp). Smoky quartz (40 gp). Golden yellow topaz (600 gp). Azurite (13 gp). Silver pearl (110 gp). Rock crystal (40 gp). Deep green spinel (110 gp). Jasper (40 gp). Smoky quartz (40 gp).
Ridaro Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a violet poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. Her auburn hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A true patriot, Ridaro would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Ridaro studied abroad. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: She wants nothing more than to rejoin the army; and marry her sister to traveling adventurers
Ideals: Gifted, Artistic. Flaws: Sensitive. Bonds: Attractive, Military. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Deep blue spinel (400 gp). Red-brown spinel (60 gp). Violet garnet (400 gp). Zircon (60 gp). Red spinel (60 gp). Chalcedony (60 gp). Moss agate (7 gp). Chrysoberyl (60 gp). Chrysoprase (60 gp). Silver pearl (60 gp). Azurite (7 gp). Banded agate (7 gp). Chrysoprase (60 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Tiger eye turquoise (7 gp). Malachite (7 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Portia Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her red hair to look like a famous performer. This amber eyed easterner is not easily forgotten.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the east. A gypsy cursed her at a young age, leading to her ugly appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Adventurer, Job, Poor. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 gp. Aquamarine (800 gp). Blue quartz (14 gp). Black pearl (800 gp). Rhodochrosite (14 gp). Rose (60 gp). Coral (80 gp). Rose (60 gp). Red spinel (80 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Deep green spinel (80 gp). Sardonyx (60 gp). Rock crystal (60 gp). Clear bright green emerald (5000 gp). Alexandrite (800 gp). Malachite (14 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!