Vicky Crosis, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. Her chestnut hair is long and unkept. She has brown eyes and a violet hat with a black feather.
Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally
Ideals: Gifted, Logical. Flaws: Ugly, Insane, Impulsive, Mundane. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Silver comb with moonstones (500 gp). Solid gold idol (1000 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Agatha Heiser, Female Human [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her golden hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is terrified, and will act out of fear; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Flaws: Ugly, Fearful, Insane. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Silent Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His orange fur is long and unkept. His eyes are a pleasant hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (700 gp). 1 Medium magic item.
Bidreked Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green deerstalker hat and green clothes. He has styled his red crest well, parting it to the left. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a wizard, Bidreked was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend.
Ideals: Entrepeneur. Bonds: Immigrant, Nature, Mentor, Adventurer. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Blue quartz (15 gp). Rock crystal (40 gp). Golden pearl (150 gp). Citrine (40 gp). Violet garnet (700 gp). Obsidian (15 gp). Alexandrite (700 gp). Blue sapphire (1000 gp). Azurite (15 gp). Black pearl (700 gp).
Raam Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of death around his neck, and a lance on his belt. His brown hair is smooth and relatively long. His ears are large.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Raam began to lead the lost caravan. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against gnolls; and his religion dominates his actions
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Blacksmith
Voice: Whispers
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 18)
Armor Class 8
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Orc
Attacks Melee +5 / 5d6-1, Ranged +4 / 5d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1000 pp. Sapphire pendant on gold chain (900 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Golden circlet with four aquamarines (3000 gp). Carved bone or ivory statuette (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (300 gp). Cloth of gold vestments (120 gp). A roughly beaten golden orb (120 gp). A silver and pearl hairclip (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Medium magic item. 1 Medium magic item.
Zykroff Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green cloak and cross-gartered white stockings. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the south to a Weaver, Zykroff learned a great deal about her father's area of expertise. She worked as a nervous Weaver and found it very stressful. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and she is currently in port desperately looking for someone to get her out
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Family, Slave. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Citrine (30 gp). Violet garnet (1500 gp). Deep green spinel (100 gp). Black pearl (1500 gp). Obsidian (7 gp). Alexandrite (1500 gp). Moss agate (7 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Sardonyx (30 gp). Onyx (30 gp). Aquamarine (1500 gp). Carnelian (30 gp). Red garnet (100 gp). Lapis lazuli (7 gp). Deep green spinel (100 gp). Smoky quartz (30 gp). Malachite (7 gp). Banded agate (7 gp). Blue star sapphire (1500 gp). Tiger eye turquoise (7 gp). Pink pearl (100 gp). Rhodochrosite (7 gp). Smoky quartz (30 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Carnelian (30 gp). Amber (100 gp). Alexandrite (1500 gp). Rose (30 gp). Amethyst (100 gp). Rose (30 gp).
Stannor Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a white vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His brown hair is singed and shortened. His fierce blue eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his father was called into army service. Stannor was born on a far southern plains where he grew up under the tutelage of his father, an expert Marshal. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Immigrant. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 48 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Halfling, Druidic, Goblin, Celestial
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 200 pp. Citrine (20 gp). Star ruby (1300 gp). Red spinel (60 gp). Black pearl (800 gp). Alexandrite (800 gp). Obsidian (16 gp). Banded agate (16 gp). Azurite (16 gp). Smoky quartz (20 gp). Zircon (20 gp). Tiger eye turquoise (16 gp). Moonstone (20 gp). Jasper (20 gp). Star rose quartz (20 gp). Red spinel (60 gp). Deep blue spinel (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!