Silent Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses in brown turtlenecks beneath a white coat with brown slacks. His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length beige fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Animal Trainer, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and to clean up the streets
Flaws: Insane, Fearful. Bonds: Immigrant, Guardian, Poor. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 142 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. A delicate silver chain set with a tourmaline (90 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (4000 gp). Old masterpiece painting (800 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Antrara Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black vest and prefers tan and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her gold crest is long and unkept. She has gold eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined, Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Aquamarine (600 gp). Freshwater pearl (15 gp). Iolite (70 gp). Star rose quartz (70 gp). Blue sapphire (1100 gp). Violet garnet (600 gp). White pearl (160 gp). Chrysoberyl (160 gp). Blue diamond (4000 gp). Sardonyx (70 gp). 1 Medium magic item.
Adrie Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized opal on her right hand. Her blonde hair is thinning but still full. Her eyes are a pleasant green.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in a small island village. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and to prove her worth to the world
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Locksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp.
Uzza Flair, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears green cloth garments or leather armor. Her dark red hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Abrasive and pushy, she has a hard time making friends. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Uzza and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Black pearl (200 gp). Coral (60 gp). Chalcedony (70 gp). Black pearl (200 gp). Alexandrite (200 gp). Alexandrite (200 gp). Banded agate (5 gp). Silver pearl (60 gp). Sard (70 gp). Pink pearl (60 gp). Aquamarine (200 gp). Smoky quartz (70 gp). Deep blue spinel (200 gp). Coral (60 gp). Lapis lazuli (5 gp). Alexandrite (200 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Aquamarine (200 gp). Chalcedony (70 gp). Blue sapphire (600 gp). Hematite (5 gp). Deep blue spinel (200 gp). Rose (70 gp). Fiery yellow corundum (600 gp). Freshwater pearl (5 gp). Black opal (600 gp). 1 Medium magic item.
Ghesh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his greatsword always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are red.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Ghesh was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: Many brigands want him driven away.
Ideals: Optimist. Bonds: Immigrant, Enemies, Poor, Adventurer. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Hematite (9 gp). Lapis lazuli (9 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). White pearl (120 gp). White pearl (120 gp). Obsidian (9 gp). Jasper (40 gp). Alexandrite (400 gp). Chrysoberyl (120 gp). Peridot (40 gp). Smoky quartz (40 gp). Freshwater pearl (9 gp). Deep blue spinel (400 gp). Citrine (40 gp). Peridot (40 gp). Moonstone (40 gp). Alexandrite (400 gp).
Ivellios Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.
Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is currently in port desperately looking for someone to get him out; and revenge
Flaws: Insane, Disease. Bonds: Attractive, Slave, Enemies. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Hematite (6 gp). Deep green spinel (140 gp). Deep green spinel (140 gp). Amethyst (140 gp). Emerald (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Delre Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. She is physically well-built. She has black hair. This amber eyed northerner is not easily forgotten.
Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Flaws: Insane. Bonds: Attractive, Religious, Military, Family. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 129 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Terran, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Emerald (900 gp). Hematite (13 gp). Iolite (40 gp). Red garnet (150 gp). Pink pearl (150 gp). Banded agate (13 gp). Tourmaline (150 gp). Bloodstone (40 gp). Sardonyx (40 gp). Red garnet (150 gp). Canary diamond (2000 gp). Eye agate (13 gp). Sardonyx (40 gp). Chrysoberyl (150 gp). Jet (150 gp). Jet (150 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
