Frederick Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large violet jacket. His chestnut hair is knotted and matted. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: Born in the east to a Merchant, Frederick learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Optimist, Logical. Flaws: Ugly, Greedy. Bonds: Job, Religious. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Undercommon, Aquan
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Gold music box (3000 gp). Silver chalice with lapis lazuli gems (40 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Silver chalice with lapis lazuli gems (40 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1000 gp). An abacus with copper, silver and gold markers (40 gp). Silver comb with moonstones (500 gp). Silver ewer (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Sapphire pendant on gold chain (1200 gp). 1 Medium magic item.
Rurik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of death on his torso, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length golden hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Rurik was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: Many illithids want him driven away; and further expansion of business
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 122 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Tiger eye turquoise (9 gp). Canary diamond (3000 gp). Golden pearl (140 gp). Fiery yellow corundum (1300 gp). Onyx (50 gp). Red spinel (140 gp). Aquamarine (700 gp). Obsidian (9 gp).
Sweet Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a brown costume with the symbols of her god on her torso. Her whole body is exceptionally muscular. Her cinnamon fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also hits on women, regardless of circumstances.
History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Immigrant, Job, Has a crush, Rich. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (400 gp). Jeweled gold crown (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item.
Ar-Karo Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Ar-Karo's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: To be a Brewer again; and expand his business
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Nature, Job. Occupation: Fletcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 8 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (40 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Cloth of gold vestments (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). 1 Medium magic item.
Shaena Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a robe, a symbol of the four houses of cards around her neck, and a flail on her belt. She has dyed her greying silver hair a little too much giving a sharp silver color. Her ears are large.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered dancing. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 138 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Blue quartz (5 gp). Violet garnet (900 gp). Emerald (1500 gp). Iolite (30 gp). Tiger eye turquoise (5 gp). Moonstone (30 gp). Rose (30 gp). Pink pearl (110 gp). Lapis lazuli (5 gp). Rose (30 gp).
Mâku Brent, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and tan handkerchief worn on his right side. His red hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He struck the Painter job and began his own company from there.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Selfish, Insomniac. Bonds: Job. Occupation: Painter
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 19 (+4) | 5 (-3) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Chalcedony (80 gp). Eye agate (7 gp). Rhodochrosite (7 gp). Tourmaline (130 gp). Rock crystal (80 gp). Moss agate (7 gp). Golden yellow topaz (1200 gp). Azurite (7 gp). Canary diamond (2000 gp). Sard (80 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a feathered hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: The child of a Butcher, who enjoyed hunting, Duergath was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duergath took refuge in the large cave and found the beat up scythe and armor he uses now. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Joker, Artistic. Bonds: Attractive, Family, Nature. Occupation: Adventurer
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (2400 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
