Harbek Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He tends to wear a large grey jacket, and his gloved hand is found clutching a halberd. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small forest village. He moved from fad to fad and when he turned 15 he discovered writing. Now he works as a writing tutor during his time off.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Persistence, Logical, Artistic. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Blue quartz (8 gp). Sardonyx (70 gp). Azurite (8 gp). Sard (70 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Star rose quartz (70 gp). Blue quartz (8 gp).
Daar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her long copper crest is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Slave. Occupation: Weaver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. 1 Medium magic item.
Naivara Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is long and white with streaks of chestnut, and is pulled back with small violet clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Mason and found it very stressful. She has drifted from career to career and currently works as a Mason.
Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it
Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Alexandrite (1300 gp). Moss agate (7 gp). Chrysoprase (60 gp). Violet garnet (1300 gp). Red spinel (160 gp). Golden pearl (160 gp). Star rose quartz (60 gp). Iolite (60 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Rich purple corundum (1000 gp). Onyx (60 gp). 1 Medium magic item. 1 Medium magic item.
Markosian Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her long black hair is drawn into a two foot long braid. Her fierce red eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in a small desert village. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a gardener and was forced into it by her family
Ideals: Fighting. Flaws: Antagonistic, Secretive, PTSD. Bonds: Nature. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 89 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: A small bag of saffron. (80 gp). Sapphire pendant on gold chain (900 gp). Cloth of gold vestments (40 gp). Cloth of gold vestments (40 gp). Old masterpiece painting (2100 gp). Solid gold idol (300 gp). Silver chalice with lapis lazuli gems (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold music box (3000 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Large well-done wool tapestry (400 gp).
Vlorn Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Aquamarine (1200 gp). Fiery yellow corundum (1000 gp).
Nalaed Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a penchant for wearing a ring with an oversized jet on her left hand. Her chestnut hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Nalaed was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has a crush on the local Bellfounder.
Flaws: Ugly, Shy. Bonds: Rich, Has a crush, Family. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 121 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Celestial, Abyssal, Halfling
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 8000 gp. Alexandrite (1600 gp). Aquamarine (1600 gp). Hematite (10 gp). Moss agate (10 gp). Malachite (10 gp). Aquamarine (1600 gp). Coral (150 gp). Hematite (10 gp). Banded agate (10 gp). Moss agate (10 gp). Star ruby (900 gp).
Numba Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her hair is silver and very short. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To share knowledge with the world; and a deep hatred of dire rats
Ideals: Logical. Bonds: Job, Mentor, Enemies. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1200 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered and bejeweled glove (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
