Antinua Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears bulky tan painted plate armor. She wears her black hair down. Her gray eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Wants to work out more often; and she is greedy
Ideals: Justice, Athletic. Bonds: Mentor, Rich. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 26 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Goblin
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Sard (30 gp). Aquamarine (1100 gp). Zircon (30 gp). Bloodstone (30 gp). Freshwater pearl (9 gp). Rock crystal (30 gp). 1 Medium magic item.
Doudra Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her longbow. Her copper crest is smooth and relatively long. Her red eyes are passionate and lively.
Personality: She has always had a great fascination with Tiefling culture. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Doudra grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Black pearl (400 gp). Freshwater pearl (16 gp). Hematite (16 gp). Black pearl (400 gp). Smoky quartz (70 gp).
Meriele Holimion, Female Elf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She sports chestnut long hair. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Meriele took refuge in the ruined castle and found the beat up rapier and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She would like to get married and retire; and she's in love
Flaws: Ugly, Shy. Bonds: Guardian, Has a crush, Nature. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (800 gp). A small bag of saffron. (80 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Medium magic item.
Dain Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with grey colored cloaks and clothing, and sports empty pouches on his belt. His hair is chestnut and curly. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Dain grew up listening to his mother's many stories. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent mother
Flaws: Shy, Lazy, Addict. Bonds: Adventurer, Family. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Carnelian (70 gp). Hematite (12 gp). Rose (70 gp). Alexandrite (700 gp). Black pearl (700 gp). Malachite (12 gp). Jasper (70 gp). Chalcedony (70 gp).
Audhild Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a brown collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. Her green eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.
Motivation: Wants to raise her children well; and an old rival family wants her found
Flaws: Ugly, Shy, Fearful. Bonds: Family, Poor. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Aquamarine (1000 gp). Tourmaline (60 gp). Lapis lazuli (16 gp). Jade (60 gp). Jasper (80 gp). Zircon (80 gp). Hematite (16 gp). Brown diamond (2000 gp). Lapis lazuli (16 gp). Smoky quartz (80 gp). Black pearl (1000 gp). Rhodochrosite (16 gp). Peridot (80 gp). Rose (80 gp). Tiger eye turquoise (16 gp). Violet garnet (1000 gp). Malachite (16 gp). Deep blue spinel (1000 gp). 1 Medium magic item.
Salanop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, tan, dusty cloak. Her tied-back hair is black. Her eyes are likewise violet.
Personality: Calm and collected, she is a well trained Crown-heir. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in the south, but her parents moved at a very young age to the east. Her childhood dream was to be a Body Guard, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother.
Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 111 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Goblin, Aquan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Carnelian (80 gp). Amber (120 gp). Smoky quartz (80 gp). Aquamarine (200 gp). Banded agate (13 gp). Violet garnet (200 gp). Red spinel (120 gp). Tourmaline (120 gp). Alexandrite (200 gp). Peridot (80 gp). Smoky quartz (80 gp). Zircon (80 gp). Chrysoprase (80 gp). 1 Medium magic item.
Savaran Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She very much looks the part of a Sage. Beneath her clothing is a huge mess of scar tissue. She wears a colorful flower in her copper crest. Her eyes are a pleasant gold.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east her family was never financially stable. She helped her mother out around the business and became quite the natural. She has drifted from career to career and currently works as a Sage.
Motivation: To be a Ruler again; and further expansion of business
Ideals: Gifted. Bonds: Job, Slave, Attractive, Poor. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Violet garnet (1200 gp). Carnelian (80 gp). Sard (80 gp). Azurite (16 gp). Hematite (16 gp). Freshwater pearl (16 gp). Amethyst (110 gp). Rhodochrosite (16 gp). Aquamarine (1200 gp). Lapis lazuli (16 gp). Coral (110 gp). Violet garnet (1200 gp). Sard (80 gp). Rhodochrosite (16 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Smoky quartz (80 gp). Chalcedony (80 gp). Hematite (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
