Lorilla Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears light armors faded through time and improper care. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.
Personality: Confrontational and typically high on some drug or another. She uses divination through singing.
History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She's since become an addict/alcoholic.
Motivation: She is greedy.
Ideals: Gifted, Fighting. Flaws: Addict, Racist. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 145 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Star rose quartz (40 gp). Chalcedony (40 gp). Red garnet (50 gp). Amber (50 gp). Banded agate (13 gp). Citrine (40 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Chrysoberyl (50 gp). 1 Medium magic item.
Marastyr Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of strength around her neck, and a shortspear on her belt. Her blonde hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Golden yellow topaz (1000 gp). Moonstone (20 gp). Red garnet (130 gp). Silver pearl (130 gp). Lapis lazuli (16 gp). Jasper (20 gp). Brown-green garnet (130 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Carnelian (20 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Jade (130 gp). 1 Medium magic item.
Nalral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown cloak and cross-gartered black stockings. His white hair is lengthy. His eyes are likewise blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Nalral was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly. Bonds: Nature, Enemies, Family. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Elven, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (90 gp). Solid gold idol (600 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled electrum ring (5000 gp). A small bag of saffron. (10 gp).
Aym Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears skinny pants and wears a black and pastel robe with the hood down. Her hair is greying and her face has many wrinkles. Her white eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Secretive, Impulsive. Bonds: Slave, Rich. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 57 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 17000 gp. Violet garnet (1600 gp). Obsidian (6 gp). Rock crystal (20 gp). Red spinel (90 gp). Onyx (20 gp). Moonstone (20 gp). Obsidian (6 gp). Jade (90 gp). Blue quartz (6 gp). Iolite (20 gp). Star rose quartz (20 gp). Eye agate (6 gp). 1 Medium magic item. 1 Medium magic item.
Dee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She keeps her long blonde hair kept up in a rat tail. She has a tattooed face.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She believes the world needs to unite to get rid of illithids once and for all.
History: Dee was born with her father's beautiful face. In her 10th year, her parents were killed by a illithids raid, leaving Dee alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and many illithids want her driven away
Ideals: Justice. Bonds: Enemies, Attractive. Occupation: Cartwright
Voice: Low range voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Dwarven, Ignan, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Moss agate (4 gp). Black pearl (1400 gp). Blue quartz (4 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Deep blue spinel (1400 gp). Golden yellow topaz (1400 gp). Hematite (4 gp). Star rose quartz (80 gp). Moss agate (4 gp). Blue quartz (4 gp). Violet garnet (1400 gp). Jet (60 gp). Violet garnet (1400 gp). Rose (80 gp). Violet garnet (1400 gp). Aquamarine (1400 gp).
Trey Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his quarterstaff ready. His hair is white and very short. His half smiles and violet eyes are beguiling and draw you in.
Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trey was born with his father's beautiful face. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Onyx (30 gp). Peridot (30 gp). Onyx (30 gp). Violet garnet (700 gp). Sardonyx (30 gp). Iolite (30 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Lapis lazuli (16 gp). Jade (50 gp). Violet garnet (700 gp).
Meriele Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a long, tan, dusty cloak. She carries with her a set of morningstars on her belt, each one with a amethyst on the hilt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Meriele studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Fighting, Professionalism, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Zircon (50 gp). Rose (50 gp). Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!