Aerdeth Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Aerdeth grew up listening to his father's many stories. A gifted student he started as a Fortune-teller, but he got bored and became a Spy. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he is greedy
Ideals: Professionalism. Bonds: Rich, Attractive, In love, Adventurer, Job. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (1100 gp). A small bag of saffron. (40 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akmen Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He very much looks the part of a Ploughman. He keeps his chestnut hair in a pixie cut. He has black eyes and a green hat with a red feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the north to a Ploughman, Akmen learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has drifted from career to career and currently works as a Ploughman.
Motivation: He desires power and/or immortality.
Flaws: Shy. Bonds: Job, Has a crush, Adventurer, Nature. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 102 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 400 pp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (600 gp). Solid gold idol (300 gp). Jeweled electrum ring (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and ruby ring (8000 gp). Jeweled gold crown (3000 gp). Gold dragon comb with red garnet eye (800 gp). Jeweled electrum ring (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Carved bone or ivory statuette (10 gp). 1 Medium magic item.
Mreksh Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has white crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: Mreksh was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 66 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Black pearl (1500 gp). Aquamarine (1500 gp). Freshwater pearl (8 gp). Chrysoprase (20 gp). Fiery yellow corundum (400 gp). Deep blue spinel (1500 gp). Chalcedony (20 gp). Tiger eye turquoise (8 gp). Blue sapphire (400 gp). Bloodstone (20 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Black pearl (1500 gp). Black opal (400 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Syllin Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a blue wide-brimmed hat and blue clothes. She is an epitome of beauty. She wears a wide-brimmed hat to hide her balding. She has violet eyes and a blue hat with a tan feather.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is able to fit into much smaller and tighter spaces than normal.
History: Syllin was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid; and marry her brother to traveling adventurers
Ideals: Gifted. Bonds: Attractive, Job, Debt, Has a crush, Family. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 95 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. 1 Medium magic item.
Vanchu Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. With bright auburn hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: When she was but 6 years old her parents immigrated from the south. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 71 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Gold dragon comb with red garnet eye (1300 gp). Old masterpiece painting (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Fire opal pendant on a fine gold chain (900 gp). Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1300 gp).
Peter Sutton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His red hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is compelled to act according to his religious beliefs
Flaws: Sensitive, Antagonistic, Racist. Bonds: Rich, Religious. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Deep blue spinel (300 gp). Malachite (11 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Malachite (11 gp). Obsidian (11 gp). Moss agate (11 gp). Bloodstone (30 gp). Black pearl (300 gp). Alexandrite (300 gp). Rich purple corundum (1600 gp). Red spinel (150 gp). 1 Medium magic item.
Tûkâ Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear white clothing when he does not wear armor, marred by beers. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Tûkâ hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Adventurer, Enemies. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Moss agate (9 gp). Blue quartz (9 gp). Obsidian (9 gp). Deep blue spinel (1300 gp). Citrine (50 gp). Deep green spinel (70 gp). Chrysoprase (50 gp). Silver pearl (70 gp). Amethyst (70 gp). Eye agate (9 gp). Alexandrite (1300 gp). Peridot (50 gp). Moonstone (50 gp). Chalcedony (50 gp). Eye agate (9 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

