Baern Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to loving parents in a slum to the north. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Glassblower.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 133 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Carnelian (20 gp). Aquamarine (1000 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp). Deep green spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Shelley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a brown and tan robe with the hood down. His blonde hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and wants a kiss
Ideals: Disciplined. Bonds: Poor, Has a crush, Military, Adventurer. Occupation: Bowyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Old masterpiece painting (1300 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). Sapphire pendant on gold chain (1100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item.
Dimble Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His hair is chestnut, silky, and of moderate length. His green eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: Dimble was born with his mother's beautiful face. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, In love, Military. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 20)
Armor Class 13
Hit Points 190 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 19 (+4) | 19 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Celestial, Draconic, Ignan
Attacks Melee +9 / 5d10+3, Ranged +8 / 5d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 23000 gp. Freshwater pearl (5 gp). Eye agate (5 gp). Obsidian (5 gp). Azurite (5 gp). Eye agate (5 gp). Eye agate (5 gp). Chalcedony (80 gp). Banded agate (5 gp). Iolite (80 gp). Red spinel (160 gp). Peridot (80 gp). Violet garnet (1400 gp). Fire opal (600 gp). Chrysoberyl (160 gp). Zircon (80 gp). Deep green spinel (160 gp). Onyx (80 gp). Moss agate (5 gp). Smoky quartz (80 gp). Hematite (5 gp). Aquamarine (1400 gp). Silver pearl (160 gp). Red garnet (160 gp). Aquamarine (1400 gp). Tiger eye turquoise (5 gp). Hematite (5 gp). Banded agate (5 gp). Jet (160 gp). Chalcedony (80 gp). Moss agate (5 gp). Citrine (80 gp). Brown-green garnet (160 gp). Chalcedony (80 gp). Azurite (5 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.
Sweet Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel coat over a white low-cut shirt, and a small hat upon his head. His black fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Athletic, Entrepeneur. Bonds: Job, Religious, Enemies. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 46 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Rich purple corundum (700 gp). Azurite (8 gp). Chalcedony (70 gp). Emerald (700 gp). Red-brown spinel (100 gp). Lapis lazuli (8 gp). Deep green spinel (100 gp). Freshwater pearl (8 gp). Chrysoprase (70 gp). Moonstone (70 gp). Brown-green garnet (100 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). Jet (100 gp). 1 Medium magic item.
Gimurt Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He sports a long auburn beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Depressed. Bonds: Immigrant, Rich, Adventurer. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 107 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Onyx (20 gp). Obsidian (7 gp). Violet garnet (700 gp). Violet garnet (700 gp). Black star sapphire (1100 gp). Obsidian (7 gp). Blue star sapphire (1100 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Zircon (20 gp). Emerald (1100 gp). Banded agate (7 gp). Malachite (7 gp). Smoky quartz (20 gp).
Mijira Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a blue scarf. Her long scarlet crest is drawn into a two foot long braid. She has red eyes and a black hat with a blue feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. Mijira was born on a far eastern island where she grew up under the tutelage of her mother, an expert Scribe. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Immigrant, Rich. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 182 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Goblin
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (500 gp). Gold and ruby ring (9000 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (90 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Brass mug with jade inlays (500 gp). A small bag of saffron. (90 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (500 gp). 1 Medium magic item.
Watson Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports red clothing, slightly heavier than average wear. He has moderate length red hair. His eyes are green.
Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Watson grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.
Motivation: To be a Spy again; and he's looking for his big break
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Rich, Job. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 54 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Freshwater pearl (10 gp). Golden pearl (120 gp). Coral (120 gp). Rock crystal (30 gp). Onyx (30 gp). Aquamarine (900 gp). Azurite (10 gp). Carnelian (30 gp). Red spinel (120 gp). Jet (120 gp). Rock crystal (30 gp). Hematite (10 gp). Deep green spinel (120 gp). Blue quartz (10 gp). Smoky quartz (30 gp). Deep blue spinel (900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
