Borun Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white cloak. His hair is short and chestnut. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.
History: Borun was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and he wants revenge against drow
Flaws: Lazy. Bonds: Attractive, Rich, Job, Enemies. Occupation: Stableman
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 27 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Black opal (600 gp). Obsidian (13 gp). Black pearl (1200 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.
Nim Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He sports yellow clothing, slightly heavier than average wear. He keeps his brown hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Nim took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Slave. Occupation: Banker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 41 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 5 (-3) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Moss agate (11 gp). Black star sapphire (1400 gp). Fiery yellow corundum (1400 gp). Malachite (11 gp). Malachite (11 gp). Golden pearl (100 gp). 1 Medium magic item.
Anne Cotton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'2". She wears a well pressed and immaculate suit (or dress). She has blonde hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Blacksmith, Anne learned a great deal about her father's area of expertise. Anne was born on a far southern desert where she grew up under the tutelage of her father, an expert Blacksmith. Now she works as a dancing tutor during her time off.
Motivation: To end her boredom; and she is unsatisfied with her job
Ideals: Artistic, Logical. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. Lapis lazuli (15 gp). Hematite (15 gp). Citrine (70 gp). Rock crystal (70 gp). Jasper (70 gp). Hematite (15 gp). Aquamarine (1500 gp). Black pearl (1500 gp). Banded agate (15 gp). Jade (70 gp). Jet (70 gp). Smoky quartz (70 gp). Banded agate (15 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is white, silky, and of moderate length. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: Born to a Shoemaker, his father struggled to pay the bills. A gifted student he started as a Shoemaker, but he got bored and became a Roofer. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 19 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. An abacus with copper, silver and gold markers (90 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold music box (4000 gp). 1 Medium magic item.
Azza Prudence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her black hair is braided into rings. Her eyes are gold and beady.
Personality: Abrasive and pushy, she has a hard time making friends. She invites people to come help in her community garden.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Knight
Voice: Raspy
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Tiger eye turquoise (16 gp). Azurite (16 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Malachite (16 gp). Tourmaline (70 gp). Coral (70 gp). Coral (70 gp). Red-brown spinel (70 gp). Bloodstone (60 gp). White opal (600 gp). Zircon (60 gp). Star rose quartz (60 gp). Aquamarine (300 gp). Aquamarine (300 gp). Deep green spinel (70 gp). White pearl (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her black hair is well kept. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of western immigrants she idolized her mother. A freak accident while working with her Mercenary mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to raise her children well; and to unite with her sister
Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant, Family. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1500 pp. Brown-green garnet (130 gp). Red-brown spinel (130 gp). Blue quartz (16 gp). Jade (130 gp). Aquamarine (1200 gp). Lapis lazuli (16 gp). Rich purple corundum (700 gp). Rock crystal (50 gp). Rich purple corundum (700 gp). Silver pearl (130 gp). Smoky quartz (50 gp). Obsidian (16 gp). Freshwater pearl (16 gp). Iolite (50 gp). Deep blue spinel (1200 gp). Sard (50 gp). Aquamarine (1200 gp). Moss agate (16 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Moonstone (50 gp). Moonstone (50 gp). Banded agate (16 gp). Jade (130 gp). Rock crystal (50 gp). Coral (130 gp). Clear bright green emerald (4000 gp). Tiger eye turquoise (16 gp). Silver pearl (130 gp). Sardonyx (50 gp). Carnelian (50 gp). Deep blue spinel (1200 gp).
Susannah Staurheim, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered grey stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her tied-back hair is silver. Her eyes are gray.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic, Ugly, PTSD. Bonds: Family. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Moss agate (4 gp). Onyx (20 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
