Bucklal High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered halberd and tarnished crossbow as well. His silver hair, when down, is lengthy. His eyes are likewise hazel.
Personality: He hates giants. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and he wants revenge against giants
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Violet garnet (500 gp). Eye agate (9 gp). Black star sapphire (600 gp). Alexandrite (500 gp). Carnelian (80 gp). Amber (140 gp). Zircon (80 gp). Deep blue spinel (500 gp). Rich purple corundum (600 gp). 1 Medium magic item.
Nadarr Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a green cloak and cross-gartered black stockings. His crest is rusty and very short. His eyes are likewise red.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Nadarr was born in the north. At a young age he loved to build and create. His childhood dream was to be a Painter, but he was a colossal failure. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Artistic, Logical, Persistence. Flaws: Mundane. Bonds: Job. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 124 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Moonstone (30 gp). Violet garnet (1100 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Rose (30 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (4 gp). Peridot (30 gp). Black pearl (1100 gp). Star rose quartz (30 gp). Chalcedony (30 gp). Jasper (30 gp). Fire opal (500 gp). Red spinel (40 gp). Tourmaline (40 gp). Golden yellow topaz (1100 gp). Amethyst (40 gp). Lapis lazuli (4 gp). Deep green spinel (40 gp). 1 Medium magic item.
Engong Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an entirely white suit with black socks and a vest with buckled shoes. She is portly but not overly obese. She has a long auburn ponytail with little hanging trinkets. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: When she was but 6 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Spy.
Motivation: To be a Doctor again.
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 134 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Violet garnet (1000 gp). Lapis lazuli (5 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Chrysoberyl (90 gp). Red spinel (90 gp). Hematite (5 gp). Golden yellow topaz (1000 gp). Brown-green garnet (90 gp). Eye agate (5 gp). Chalcedony (40 gp). Tiger eye turquoise (5 gp). Moss agate (5 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Chalcedony (40 gp). Azurite (5 gp). Pink pearl (90 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Eye agate (5 gp). Deep blue spinel (1000 gp). Black opal (1500 gp). 1 Medium magic item. 1 Medium magic item.
Syllin Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Performer. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to be a fletcher again
Bonds: Job, Attractive, Family, Rich, Immigrant. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 129 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Banded agate (11 gp). Smoky quartz (80 gp). Jasper (80 gp).
Mary Marley, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her brown hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a Bather, her father struggled to pay the bills. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She desires power and/or immortality.
Flaws: Terse, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Gold music box (2000 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Medium magic item.
Altho Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. He has a slight overbite and is overall scrawny. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Passionate, Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 107 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Fiery yellow corundum (600 gp). Jade (70 gp). Tourmaline (70 gp). Rock crystal (80 gp). Chrysoprase (80 gp). Freshwater pearl (12 gp). Chrysoprase (80 gp). Amethyst (70 gp). Blue quartz (12 gp). Carnelian (80 gp). Alexandrite (300 gp). Amethyst (70 gp). Black pearl (300 gp). Tourmaline (70 gp).
Maegan Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Maegan lived on a farm with her father, near the main road leading to a nearby town. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.
Motivation: To be a Shipwright again; and sabotage a competitor
Ideals: Artistic. Flaws: Shy. Bonds: In love, Family, Job. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 88 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Hematite (11 gp). Fire opal (700 gp). Rhodochrosite (11 gp). Aquamarine (200 gp). Moss agate (11 gp). Sard (80 gp). Deep blue spinel (200 gp). Alexandrite (200 gp). Moss agate (11 gp). Emerald (700 gp). Golden yellow topaz (200 gp). Moss agate (11 gp). Freshwater pearl (11 gp). Emerald (700 gp). Golden pearl (90 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!