Ahrim Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large black jacket. His blue hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. A freak accident while working with his Servant father left him crippled. He has achieved small success as a Fisher.
Motivation: Human compassion; and he is greedy
Flaws: Disease, Impulsive, Racist. Bonds: Attractive, Rich, Job. Occupation: Fisher
Voice: German accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 98 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Golden yellow topaz (1200 gp). Lapis lazuli (13 gp). Chrysoprase (50 gp). Pink pearl (160 gp). Azurite (13 gp). 1 Medium magic item.
Elegant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His black fur is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Elegant is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Navigator profession.
History: When he was but 4 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He has set out to sabotage the competition.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 79 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Malachite (6 gp). Iolite (70 gp). Deep green spinel (160 gp). Emerald (1600 gp). Black pearl (500 gp). Hematite (6 gp). Blue quartz (6 gp). Deep blue spinel (500 gp).
Avelina Sharps, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. She wears her silver hair up in a very large beehive style do. Her face is scarred and worn.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Avelina was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: To reunite with her old friends; and expand her business
Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Job. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 79 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 11 (+0) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Gnome, Terran
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Silver chalice with lapis lazuli gems (140 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (700 gp). Old masterpiece painting (1900 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Silver comb with moonstones (700 gp). Finely wrought small gold bracelet (10 gp). 1 Medium magic item.
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his greataxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His deerstalker hat is riddled with cuts and holes. His blue eyes peer out from beneath his deerstalker tan hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.
History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Mentor. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 144 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1000 pp. Red garnet (80 gp). Brown-green garnet (80 gp). Rose (30 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Valanthe Berevan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She is an epitome of beauty. Her auburn hair is well kept. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in the west. She was an apprentice working in her father's forge. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Bonds: Attractive, Nature, Family, Immigrant, Job. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 109 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (2100 gp). Gold music box (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item. 1 Medium magic item.
River Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no fur. Her fierce green eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Body Guard arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after River was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. River's father didn't care for her much, and the feeling was mutual. She struck the Body Guard job and began her own company from there.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 47 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 19
Languages Common, Druidic, Giant, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Black pearl (400 gp). Lapis lazuli (8 gp). Brown diamond (7000 gp). Jade (150 gp). Coral (150 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Bloodstone (60 gp). Star ruby (1600 gp). Violet garnet (400 gp). Smoky quartz (60 gp). Rich purple corundum (1600 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fragrant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His black fur is kept up in a ponytail inside a deerstalker hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast plains. Fragrant liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Optimist, Persistence. Flaws: Lazy. Bonds: Attractive, Nature, Family. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 81 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (300 gp). Jeweled gold crown (8000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (2600 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). A roughly beaten golden orb (120 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (900 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

