Sorath Guilt, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a colorful flower in her brown hair. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Adventurer. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (1200 gp). Citrine (50 gp). Moss agate (7 gp).
Harbek Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears just a grey suit. His white hair is cut short. His green unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a slaver, Harbek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Harbek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Mentor. Occupation: Scribe
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 52 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. Star ruby (1400 gp). Deep green spinel (130 gp). Aquamarine (1400 gp). Amber (130 gp). Smoky quartz (30 gp). Freshwater pearl (8 gp). Star rose quartz (30 gp). Hematite (8 gp).
Bendoo Hailey, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, wearing black shirts, loose pants, and blazers most of the time. She has wavy chestnut hair. She has several tiny topaz earrings on each ear.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Rich, Religious. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). Jeweled gold crown (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (300 gp). Silver ewer (20 gp). Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Solid gold idol (300 gp). 1 Medium magic item.
Irann Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, and carries flails. Her blonde hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised in a white middle class family as the only child. When Irann reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things.
Ideals: Fighting, Passionate. Flaws: Secretive, Mundane. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Lapis lazuli (13 gp). Eye agate (13 gp). Hematite (13 gp). Silver pearl (40 gp). Smoky quartz (20 gp). Amber (40 gp). Onyx (20 gp). Bloodstone (20 gp).
Sweet Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. Her fur, while still mostly beige, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has all her life been fascinated with writing.
History: Born to a pair of adventurers, Sweet grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. She has never given up on her writing dream.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new stableman responsibilities is difficult
Ideals: Artistic. Bonds: Guardian, Adventurer, In love, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Gold dragon comb with red garnet eye (1700 gp). Old masterpiece painting (900 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (200 gp). Gold cup set with emeralds (9000 gp).
Tûgog Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His hair is greying and his face has many wrinkles. His brown unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Tûgog enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Tûgog was born in the south. At a young age he loved to build and create. A freak accident while working with his Sculptor mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well
Ideals: Passionate, Persistence. Flaws: Disease, Insane, Hedonist. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 6 (-2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Alexandrite (300 gp). Amethyst (40 gp). Lapis lazuli (6 gp). Moonstone (50 gp). Chrysoprase (50 gp). Red garnet (40 gp). Star ruby (900 gp). Violet garnet (300 gp). Jade (40 gp). Carnelian (50 gp). Brown-green garnet (40 gp). Chrysoprase (50 gp). 1 Medium magic item.
Jasmine Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. Her blonde hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: Jasmine is depressed about a lot of things. She tends to be a nihilist. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.
Motivation: She feels kind of lost in life; and she has a rivalry with the church that dominates her actions
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 19)
Armor Class 11
Hit Points 106 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 19000 gp. Malachite (15 gp). Fiery yellow corundum (600 gp). Rich purple corundum (600 gp). Rock crystal (70 gp). Blue quartz (15 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Jade (150 gp). Eye agate (15 gp). Blue quartz (15 gp). Aquamarine (1000 gp). Moonstone (70 gp). Red-brown spinel (150 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
