Qemuel Doom, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear black pants and tee shirts. He wears his black hair down. He has a dull look in his gold eyes.
Personality: He loves telling others what to do and how they should feel about things. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Qemuel was raised in a hard working conservative environment. Qemuel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Opinionated. Bonds: Military, Job, Adventurer, Religious. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Onyx (80 gp). Banded agate (14 gp). Amethyst (110 gp). Golden yellow topaz (300 gp). Azurite (14 gp). Malachite (14 gp). Deep blue spinel (300 gp). Iolite (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trym Darby, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a grey costume with the symbols of his god on his torso. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes and a grey hat with a tan feather.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Shy. Bonds: Attractive, Rich, Slave, Adventurer. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 8
Hit Points 135 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 19 (+4) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Peridot (40 gp). Azurite (12 gp). Chalcedony (40 gp). Fiery yellow corundum (800 gp). Rhodochrosite (12 gp). Red garnet (50 gp). Golden yellow topaz (600 gp). Tourmaline (50 gp). Smoky quartz (40 gp). Silver pearl (50 gp). Black pearl (600 gp). Red-brown spinel (50 gp). Bloodstone (40 gp). Alexandrite (600 gp). Star ruby (800 gp). Tiger eye turquoise (12 gp). Malachite (12 gp).
Olunt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze. His silver hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Olunt lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Blue quartz (10 gp). White opal (900 gp). Pink pearl (100 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Tourmaline (100 gp). Star ruby (900 gp). Iolite (30 gp). Chrysoberyl (100 gp). Onyx (30 gp). Moss agate (10 gp). Red garnet (100 gp). Aquamarine (300 gp). White pearl (100 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mardred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman prefers to wear brown pants and tee shirts. Her clothes are grease stained in places. Her white hair is slicked back into a classic pompadour. Her violet eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: To prove her worth to the world.
Ideals: Persistence, Philantrophist. Bonds: Poor, Immigrant, Nature. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 151 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Black pearl (1300 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Red-brown spinel (60 gp). Black star sapphire (500 gp). Blue quartz (16 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Blue quartz (16 gp). Iolite (80 gp). Golden yellow topaz (1300 gp). Moonstone (80 gp). Jacinth (4000 gp). Moss agate (16 gp). Azurite (16 gp). Malachite (16 gp). Black opal (500 gp). Violet garnet (1300 gp). Carnelian (80 gp). Iolite (80 gp). Citrine (80 gp). Blue quartz (16 gp). Freshwater pearl (16 gp). Red garnet (60 gp). 1 Medium magic item.
Richard Law, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a Stetson hat to cover his moderate length auburn hair. His violet eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them
History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Richard took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life.
Flaws: Depressed, Shy. Bonds: Attractive, Poor, Nature. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Finely wrought small gold bracelet (10 gp). Gold music box (4000 gp). Solid gold idol (400 gp).
Gerald Harlan, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. He is very pretty but has cold, dead eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Golden yellow topaz (300 gp). Rhodochrosite (4 gp). Tourmaline (150 gp). Sardonyx (40 gp). Smoky quartz (40 gp). 1 Medium magic item.
Leaf Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a pastel collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She wears her black fur down. Her amber unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Leaf was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Fortune-teller mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Disease, Antagonistic, Forgetful. Bonds: Poor. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 17)
Armor Class 9
Hit Points 61 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 7 (-2) | 17 (+3) | 22 (+6) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Tourmaline (130 gp). Amber (130 gp). Moss agate (11 gp). Rich purple corundum (600 gp). Deep blue spinel (600 gp). Eye agate (11 gp). Alexandrite (600 gp). Violet garnet (600 gp). Azurite (11 gp). Star ruby (600 gp). Pink pearl (130 gp). Tourmaline (130 gp). Chrysoberyl (130 gp). Malachite (11 gp). Chrysoberyl (130 gp). Aquamarine (600 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Fiery yellow corundum (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Black star sapphire (600 gp). Hematite (11 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). 1 Medium magic item. 1 Medium magic item.
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