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NPC Generator

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Advanced [show]


Thamior Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His silver hair is braided into rings. His violet eyes dart from person to person.

Personality: Thamior is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he uses money and sex appeal to get what he needs

Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Thamior Sharps, Male Half-Elf Druid 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (700 gp). Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). An abacus with copper, silver and gold markers (150 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Tûmûg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is red and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Sensitive, Shy. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Tûmûg Garfield, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +8, History +6
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp.


Social Check DCs


Three In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear brown clothing when she does not wear armor. Her beige fur is heavily combed to the right. She has blue eyes.

Personality: She acts crazy and hedonistic. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Hedonist, Insane, Antagonistic. Bonds: Poor, Mentor. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Three In the Storm, Female Tabaxi Druid 17
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 107 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 3 (-4)10 (+0)
Skills Athletics +7, Nature +6
Senses Passive Perception 6
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 gp. Coral (120 gp). Black pearl (1100 gp). Azurite (14 gp). White pearl (120 gp). White opal (1000 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Coral (120 gp). Tiger eye turquoise (14 gp). Rock crystal (50 gp). Citrine (50 gp). Moss agate (14 gp). Red garnet (120 gp). Emerald (1000 gp). Coral (120 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (14 gp). Deep blue spinel (1100 gp). Freshwater pearl (14 gp). Black opal (1000 gp). Brown-green garnet (120 gp). Tiger eye turquoise (14 gp). Amber (120 gp). Alexandrite (1100 gp).


Social Check DCs


Jane Bentley, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. She is portly but not overly obese. She keeps her blonde hair in a flapper bob. She has several tiny jet earrings on each ear.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Jane does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life.

Flaws: Mundane, Depressed, Disease, Insomniac. Bonds: Rich, Military. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Jane Bentley, Female Human Druid 16
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Sard (60 gp). Chrysoberyl (70 gp). Coral (70 gp). Violet garnet (200 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Deep blue spinel (200 gp). Star ruby (700 gp). Golden pearl (70 gp). Black pearl (200 gp). Smoky quartz (60 gp). Jade (70 gp). Peridot (60 gp). Black pearl (200 gp). Citrine (60 gp). Hematite (14 gp).


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He is physically well-built. His hair is blonde, silky, and of moderate length. His gray eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Peter Addington, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +7, Athletics +6
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Tiger eye turquoise (15 gp). Carnelian (20 gp). Blue diamond (7000 gp). Star rose quartz (20 gp). Golden pearl (120 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has styled his black hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is a Yochlol in disguise. When Elaim reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he's in love

Ideals: Gifted. Bonds: Rich, Adventurer, Military, Has a crush. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Elaim Frostbeard, Male Dwarf Druid 17
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 124 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Deception +6, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1400 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (40 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Black velvet mask with numerous citrines (140 gp). Old masterpiece painting (900 gp). A necklace of small pink pearls (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold music box (1000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (140 gp). Gold and topaz bottle stopper cork (1100 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Nuraval Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: Nuraval was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Nuraval Stoutale, Male Dwarf Druid 15
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 19 (+4)9 (-1)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 6000 gp. Banded agate (6 gp). Aquamarine (400 gp). Fiery yellow corundum (600 gp). Aquamarine (400 gp). Aquamarine (400 gp). Iolite (80 gp). Deep blue spinel (400 gp). White pearl (140 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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