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Three Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries hand crossbows. His fur is cut close to his head. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Fisher profession.

History: The child of a Fisher, who enjoyed hunting, Three was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Fisher again.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Enemies. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Three Mirror, Male Tabaxi Druid 17
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 39 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)10 (+0) 16 (+3)8 (-1)
Skills Medicine +9, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 12000 gp. Obsidian (15 gp). Jet (50 gp). Aquamarine (400 gp). Banded agate (15 gp). Golden yellow topaz (400 gp). Azurite (15 gp). Chrysoberyl (50 gp). Obsidian (15 gp). Red spinel (50 gp). Golden yellow topaz (400 gp). Peridot (70 gp). Chalcedony (70 gp). Blue star sapphire (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flogg Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. Through the years after Flogg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Flogg's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Impeccable. Flaws: Insomniac, Addict, Antagonistic. Bonds: Mentor. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Flogg Conway, Male Half-Orc Druid 15
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills Insight +9, Performance +5
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1000 pp. 1 Medium magic item.


Social Check DCs


Arumawann Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He works hard and plays hard.

History: Arumawann lived on a farm with his father, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

Arumawann Gobblefirn, Male Gnome Druid 18
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 79 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Deception +9, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1800 pp. Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sekhmet Sharp, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She is typically in her Guard uniform, and her gloved hand is found clutching a crossbow. Her white hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. As long as the job gets done she does not care how it got done.

History: Sekhmet was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Guard for hire.

Motivation: Further expansion of business.

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Job, Poor. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Sekhmet Sharp, Female Tiefling Druid 16
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 106 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Medicine +5, Religion +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A delicate silver chain set with a tourmaline (20 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A necklace of small pink pearls (3000 gp). Gold dragon comb with red garnet eye (300 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (300 gp). Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (100 gp). Jeweled electrum ring (3000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Medium magic item.


Social Check DCs


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is typically in his Sailor uniform. His clothes are grease stained in places. He wears a top hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Sailor business at a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insane. Bonds: Job, Poor, Immigrant. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Senteq Gobblefirn, Male Gnome Druid 17
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 95 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 18 (+4)19 (+4)
Skills Animal Handling +10, Stealth +7
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Druidic
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 3000 gp. Golden circlet with four aquamarines (3000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (600 gp). Embroidered and bejeweled glove (4000 gp). Black velvet mask with numerous citrines (160 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (3000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Guardian. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Aldous Winterbourne, Male Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Athletics +6, Deception +8
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Red spinel (40 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Alexandrite (500 gp). Golden pearl (40 gp). Onyx (20 gp). Moonstone (20 gp). Carnelian (20 gp). Brown-green garnet (40 gp). Chrysoprase (20 gp). Blue quartz (7 gp). Black pearl (500 gp). Sard (20 gp). Deep blue spinel (500 gp). Moonstone (20 gp).


Social Check DCs


Pennie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is matted, messy, and big. Her ears are large.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.

History: She got into the Junk Dealer business at a young age. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To end her boredom; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Ugly, Cynical, Fearful, Mundane. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Pennie Brushgather, Female Halfling Druid 15
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 46 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Religion +4, Sleight of Hand +9
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Violet garnet (1400 gp). Moss agate (13 gp). Lapis lazuli (13 gp). Jade (90 gp). Freshwater pearl (13 gp). 1 Medium magic item.


Social Check DCs

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