Seven Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He has done his best to style his red fur to look like a famous performer. He is baby faced.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. During his travels, Seven and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Seven discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Seven fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 63 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Alexandrite (400 gp). Alexandrite (400 gp). Azurite (10 gp). Coral (110 gp). Zircon (20 gp). Tiger eye turquoise (10 gp). Chrysoberyl (110 gp). Jet (110 gp). Chrysoprase (20 gp). Sardonyx (20 gp). Eye agate (10 gp). 1 Medium magic item.
Burgell Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in blue turtlenecks beneath a red coat with grey slacks, and is pretty ugly. His hair is blonde and very short. His gray unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with a spirit at a very young age, Burgell has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Flaws: Ugly, Disease, Fearful. Bonds: Family, Military. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp.
Bernard Bristol, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a tight fitting grey shirt and pants. His right hand appears badly burned and disfigured. His blonde hair is greasy and uncared for. His ears are large.
Personality: He has always had a great fascination with Tiefling culture. He is harsh and unforgiving.
History: When he was but 7 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to tiefling people
Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Glassblower
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item.
Amnon Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin brown vertical stripes and blue pants. His chestnut hair is long and unkept. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Architect, Amnon learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp).
Gunnloda Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her green robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her hair is silver and very short. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.
History: She was born in the west, but her parents moved at a very young age to the east. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Expand her business; and many illithids want her driven away
Ideals: Professionalism. Bonds: Guardian, Immigrant, Enemies, Job. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 80 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled gold crown (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Black velvet mask with numerous citrines (130 gp). Gold and ruby ring (11000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Jeweled anklet (3000 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (500 gp). A delicate silver chain set with a tourmaline (100 gp). Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Sapphire pendant on gold chain (2700 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (200 gp). A delicate brass dragon egg (100 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1000 gp). Solid gold idol (500 gp). A roughly beaten golden orb (130 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Merihim Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His dark red hair is greasy and uncared for. He has red eyes and a black hat with a yellow feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Merihim's homeland. Merihim decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 4000 gp. Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (1200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (600 gp).
Three Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western man wears skinny pants and wears a brown and black robe with the hood down. His fur, while still mostly black, has prominent grey streaks. His copper eyes peer out from beneath his small brown hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Opinionated, Logical. Flaws: Emotional, Insane. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 43 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Red-brown spinel (60 gp). Golden pearl (60 gp). Sardonyx (70 gp). Tiger eye turquoise (5 gp). Carnelian (70 gp). 1 Medium magic item.
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