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NPC Generator

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Advanced [show]


Leshanna Aloro, Female Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She works hard and plays hard.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She has been saving her money to try and buy her sister's freedom.

Motivation: To find somewhere to settle down; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Immigrant, Family. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Leshanna Aloro, Female Elf Druid 16
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Arcana +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and ruby ring (5000 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Gold dragon comb with red garnet eye (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled electrum ring (6000 gp). A delicate brass dragon egg (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Fire opal pendant on a fine gold chain (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (60 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. She has wavy black crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Dentratha grew up listening to her father's many stories. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Job, Adventurer, Attractive. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Dentratha Grrrmmballhyst, Female Dragonborn Druid 17
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 134 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Animal Handling +6, Nature +6
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 10000 gp. Coral (50 gp). Citrine (20 gp). Alexandrite (200 gp). Blue star sapphire (600 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Iolite (20 gp). Eye agate (11 gp). Moss agate (11 gp). Alexandrite (200 gp). Obsidian (11 gp). Violet garnet (200 gp). Lapis lazuli (11 gp). Red-brown spinel (50 gp). Aquamarine (200 gp). Alexandrite (200 gp). Jasper (20 gp). Hematite (11 gp). Fiery yellow corundum (600 gp). Citrine (20 gp). Citrine (20 gp). Moonstone (20 gp). Azurite (11 gp). Deep green spinel (50 gp). Black opal (600 gp). Iolite (20 gp). Citrine (20 gp). Black star sapphire (600 gp). Golden yellow topaz (200 gp).


Social Check DCs


Tenena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a faded coat and loose pants complete with wide-brimmed hat. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Mortician business.

History: Tenena was raised in a hard working conservative environment. A freak accident while working with her Map Maker mother left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to be a map maker again

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Job, Rich. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Tenena Timbers, Female Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)16 (+3) 18 (+4)12 (+1)
Skills Athletics +3, History +8
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Halfling, Aquan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A small bag of saffron. (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold dragon comb with red garnet eye (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver chalice with lapis lazuli gems (100 gp). An abacus with copper, silver and gold markers (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Heward Clive, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. He has brown hair. This amber eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Heward Clive, Male Human Druid 18
Medium (6'1") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 124 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 6000 gp. Chrysoprase (80 gp). Eye agate (5 gp). Blue star sapphire (1100 gp). Coral (50 gp). Blue star sapphire (1100 gp). Golden yellow topaz (1400 gp). Malachite (5 gp). Golden yellow topaz (1400 gp). Red garnet (50 gp). Obsidian (5 gp). Bloodstone (80 gp). Obsidian (5 gp). Black pearl (1400 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Rock crystal (80 gp). Blue quartz (5 gp). Iolite (80 gp). Zircon (80 gp). Silver pearl (50 gp). Moss agate (5 gp). Black pearl (1400 gp). Carnelian (80 gp). Malachite (5 gp). Jet (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hatae Hanali, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. Her golden hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she desires power and/or immortality

Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Adventurer, Immigrant. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Hatae Hanali, Female Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 62 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +7, History +9
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Goblin
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 900 pp. A delicate silver chain set with a tourmaline (70 gp). Jeweled anklet (3000 gp). Jeweled gold crown (8000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (1000 gp). Silver chalice with lapis lazuli gems (180 gp). Old masterpiece painting (2100 gp). Gold dragon comb with red garnet eye (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Taklinn Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man is wearing the road beaten gear of a warrior. His blonde hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: He got into the Priest business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to be a carpenter again

Ideals: Fighting, Athletic, Gifted. Flaws: Addict, Shy. Bonds: Job. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Taklinn Dankil, Male Dwarf Druid 15
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 139 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)9 (-1) 14 (+2)16 (+3)
Skills Athletics +7, Insight +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Jasper (80 gp). Deep blue spinel (800 gp). Lapis lazuli (11 gp). Blue sapphire (1600 gp). Moss agate (11 gp). Tiger eye turquoise (11 gp). Violet garnet (800 gp). Aquamarine (800 gp). Malachite (11 gp). Peridot (80 gp). Obsidian (11 gp). Aquamarine (800 gp). Violet garnet (800 gp). Clear bright green emerald (4000 gp). Rose (80 gp). Golden pearl (90 gp). Red spinel (90 gp). 1 Medium magic item.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His brown fur has been sun bleached extensively. His eyes are yellow.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trail hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Trail was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Fighting. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Trail Candle, Male Tabaxi Druid 16
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 128 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). Sapphire pendant on gold chain (3000 gp). Silver chalice with lapis lazuli gems (80 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs

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