Abalaba Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her red robe. Her black hair is long and unkept. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Ideals: Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Emerald (1600 gp). Rhodochrosite (16 gp). 1 Medium magic item.
Caeldrim Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large tan mantle and cape that has been intricately interwoven into his grey robe, and a wedding ring on his left hand. He sports a flattop hair cut. He has brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: In love, Mentor. Occupation: Priest
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp). Jeweled anklet (2000 gp).
Eberdeb Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His silver hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he is content
Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 60 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Iolite (20 gp). Banded agate (14 gp). Alexandrite (500 gp). Violet garnet (500 gp). Red-brown spinel (120 gp). Chalcedony (20 gp). Brown-green garnet (120 gp). Red-brown spinel (120 gp). Black pearl (500 gp). Carnelian (20 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seraphina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shoemaker arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Seraphina took refuge in the large cave and found the beat up shortspear and armor she uses now. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 65 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp.
Vani Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy red pantaloons and a pastel scarf, and a wedding ring on her left hand. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.
History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Vani took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: In love, Rich. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 59 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Carnelian (80 gp). Malachite (12 gp). Carnelian (80 gp). Clear bright green emerald (3000 gp). Deep blue spinel (1100 gp). Blue diamond (3000 gp). Iolite (80 gp). Golden yellow topaz (1100 gp). Blue sapphire (900 gp). 1 Medium magic item.
Enidda Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She prefers to wear blue clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. She has styled her chestnut hair well, parting it to the right. Her gray eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Enidda and her spouse have recently divorced.
Motivation: To unite with her sister.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Family, Nature. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Sardonyx (40 gp). Eye agate (7 gp). Rose (40 gp). Brown-green garnet (50 gp). Citrine (40 gp). Blue quartz (7 gp). Azurite (7 gp). Silver pearl (50 gp). Coral (50 gp). Violet garnet (600 gp). Jet (50 gp). Deep green spinel (50 gp). Deep green spinel (50 gp). Jade (50 gp). 1 Medium magic item.
Varg Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his greatsword. His brown hair is lengthy and is close to two feet long. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Slave, Religious, Immigrant. Occupation: Assassin
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1100 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (50 gp). Jeweled gold crown (3000 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
