Duvamil Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of her god around her neck, and a bow on her belt. She is muscular with a powerful set of arms. Her red hair is braided into rings. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Fighting, Professionalism. Flaws: Insomniac, Disease. Bonds: Nature. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Druidic, Giant
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 800 pp. Lapis lazuli (13 gp). White pearl (60 gp). Citrine (70 gp). Deep blue spinel (600 gp). Moss agate (13 gp). Amber (60 gp). Black pearl (600 gp). Fire opal (700 gp). Brown-green garnet (60 gp). Red-brown spinel (60 gp).
Alberich Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries a battered ceremonial dagger and tarnished greataxe as well. His blonde hair and beard is wavy and long. His eyes are a pleasant blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the south. Alberich was born on a far southern island where he grew up under the tutelage of his mother, an expert Interpreter. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal, Draconic, Aquan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (800 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled gold crown (4000 gp). A necklace of small pink pearls (5000 gp). Jeweled electrum ring (4000 gp). Silver ewer (70 gp). Old masterpiece painting (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Sapphire pendant on gold chain (700 gp). Gold dragon comb with red garnet eye (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Lilith Covert, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of shortbows on her belt, each one with a sapphire on the hilt. Her blue hair is matted, messy, and big. Her eyes are white and beady.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lilith took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 73 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Obsidian (15 gp). Rhodochrosite (15 gp). Blue sapphire (400 gp). Azurite (15 gp). Sardonyx (40 gp). Eye agate (15 gp). Lapis lazuli (15 gp). Amber (80 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Deep blue spinel (900 gp). Blue quartz (15 gp). Onyx (40 gp). Violet garnet (900 gp). 1 Medium magic item.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are blue.
Personality: Eccentric and domineering, Manfred will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Ideals: Extrovert, Logical. Bonds: Slave, Family. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Chrysoberyl (70 gp). Tiger eye turquoise (9 gp). Black pearl (1500 gp). Rich purple corundum (1500 gp). Azurite (9 gp). Rock crystal (20 gp). Amethyst (70 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Zircon (20 gp). 1 Medium magic item.
Thamior Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing the road beaten gear of a warrior. His blonde hair is smooth and relatively long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and he is greedy
Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Attractive, Rich, Job. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 18)
Armor Class 10
Hit Points 92 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1700 pp. Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (200 gp). Jeweled electrum ring (7000 gp). 1 Major magic item.
Marbas Madness, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black cloak and cross-gartered white stockings. He has wavy brown hair. His eyes are likewise black.
Personality: Overbrimming with self-confidence, Marbas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Impeccable, Fighting. Flaws: Insomniac, Mundane. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 148 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Blue quartz (11 gp). Deep blue spinel (500 gp). White pearl (140 gp). Chalcedony (30 gp). Jade (140 gp). Rhodochrosite (11 gp). Sardonyx (30 gp). 1 Medium magic item.
Euron Fear, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black costume with the symbols of luck on his torso. His hair is cut close to his head. His eyes are a pleasant red.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He loathes his own lifestyle; and he desires power and/or immortality
Ideals: Justice. Flaws: Depressed. Bonds: Religious, Nature, Adventurer. Occupation: Tanner
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 83 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Black pearl (1600 gp). White pearl (60 gp). Moss agate (14 gp). Deep green spinel (60 gp). Golden pearl (60 gp). Obsidian (14 gp). Fire opal (500 gp). Rhodochrosite (14 gp). Sard (80 gp). Star rose quartz (80 gp). Bloodstone (80 gp). Aquamarine (1600 gp). Carnelian (80 gp). Deep green spinel (60 gp). Red spinel (60 gp). Aquamarine (1600 gp). Eye agate (14 gp). Chrysoberyl (60 gp). Freshwater pearl (14 gp). Sard (80 gp). Tourmaline (60 gp). Fire opal (500 gp). Black pearl (1600 gp).
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