Aramil Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 300 pp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2300 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has styled his golden hair well, parting it to the right. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Hupe lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: An old rival family wants him found.
Ideals: Athletic, Extrovert. Bonds: Attractive, Family, Rich. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal, Ignan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Black pearl (1300 gp). White pearl (130 gp). Smoky quartz (20 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Aquamarine (1300 gp). Brown-green garnet (130 gp). Rich purple corundum (1500 gp). Jet (130 gp). Amethyst (130 gp). Jade (130 gp). Azurite (5 gp). Deep blue spinel (1300 gp). Rose (20 gp). Moss agate (5 gp). Amethyst (130 gp). Deep blue spinel (1300 gp). Jade (130 gp). Freshwater pearl (5 gp).
Ethereal Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his white fur. His eyes, though not visible through his cowl, are green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Ethereal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Ethereal was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Shoemaker soon after.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Optimist, Persistence. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 71 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 3000 gp. Fire opal (1300 gp). Banded agate (6 gp). Citrine (30 gp). Obsidian (6 gp).
Beast In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He has done his best to style his black fur to look like a famous performer. His green eyes have a joyful gleam in them most of the time.
Personality: Beast is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He is a Jackalwere in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Many illithids want him driven away; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Cloth of gold vestments (170 gp). Gold cup set with emeralds (2000 gp). Fire opal pendant on a fine gold chain (1200 gp). A silver and pearl hairclip (90 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She wears an entirely tan suit with black socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. With bright silver hair. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She never wears the same outfit twice, unless she absolutely has to.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She has had some formal singing training, and achieved minor success. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wishes to resurrect an old love; and to get a good night's sleep
Ideals: Artistic. Flaws: Sensitive, Disease, Insomniac. Bonds: Attractive. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 43 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Chrysoprase (30 gp). Blue star sapphire (1000 gp). Black pearl (1300 gp). White pearl (60 gp). Bloodstone (30 gp). Sard (30 gp). Banded agate (7 gp). Black opal (1000 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozû Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Navigator does and is in decent physical shape. His hair is red and curly. His violet unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. His childhood dream was to be a Stylist, but he was a colossal failure. He has achieved small success as a Navigator.
Motivation: Further expansion of business; and expand his business
Ideals: Joker. Flaws: Disease, Fearful. Bonds: Job, Nature. Occupation: Navigator
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc, Gnome, Terran
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. Alexandrite (1100 gp). Aquamarine (1100 gp). Amber (60 gp). Blue star sapphire (700 gp). Golden yellow topaz (1100 gp). Peridot (20 gp). Violet garnet (1100 gp). Amethyst (60 gp). Smoky quartz (20 gp). Eye agate (11 gp). Peridot (20 gp). Smoky quartz (20 gp). Sard (20 gp). Pink pearl (60 gp). Iolite (20 gp). Deep blue spinel (1100 gp). Sardonyx (20 gp). Blue sapphire (700 gp). Blue star sapphire (700 gp). Obsidian (11 gp). Tourmaline (60 gp). Banded agate (11 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quillathe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. She wears her white hair up in a very large beehive style do. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Gifted from a young age, Quillathe studied abroad. Her father took her hunting and taught her how to get in the mind of other creatures. She's since become an addict/alcoholic.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Justice, Gifted. Flaws: Addict, Fearful. Bonds: Nature. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Infernal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Cloth of gold vestments (90 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (1700 gp). An abacus with copper, silver and gold markers (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

