Uthemar Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He wears his red hair up in a very large beehive style do. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He has since lost track of the people in his past.
Motivation: Further expansion of business; and regain custody of his son
Flaws: Ugly, Disease, Insomniac. Bonds: Job, Family. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (600 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.
Naamah Reverence, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. Her hair is black, silky, and of moderate length. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted divine powers by her dying sister.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and she is unsatisfied with her job
Ideals: Gifted, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Terran, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Rock crystal (40 gp). Banded agate (4 gp). Jasper (40 gp). Star ruby (600 gp). Malachite (4 gp). Smoky quartz (40 gp). Tiger eye turquoise (4 gp). Star ruby (600 gp). Amethyst (150 gp). Amethyst (150 gp). Blue sapphire (600 gp). Jasper (40 gp). Star rose quartz (40 gp). Brown-green garnet (150 gp). Black star sapphire (600 gp). Zircon (40 gp). Peridot (40 gp). Moonstone (40 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Aquamarine (1100 gp). Lapis lazuli (4 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sannl Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She has a long white ponytail with little hanging trinkets. She is baby faced.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has all her life been fascinated with dancing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by brigands. Sannl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Someone believes her a fraud.
Ideals: Artistic. Bonds: Enemies, Military, Nature. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Solid gold idol (500 gp). Silver comb with moonstones (800 gp). Golden circlet with four aquamarines (2000 gp). Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (500 gp). 1 Medium magic item.
Bryseis Love, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She tends to wear a large black jacket. She has a hunchback. She has wavy dark red hair. Her eyes are likewise white.
Personality: She is happy with her job as a Carter. She turns her eye from what people do, preferring to live and let live. A true patriot, Bryseis would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Bryseis has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to have a good time and be beloved; and a deep hatred of orcs
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Military, Enemies. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Bloodstone (70 gp). Star ruby (700 gp). Obsidian (7 gp). Hematite (7 gp). Obsidian (7 gp). Deep blue spinel (1100 gp). Blue quartz (7 gp). Aquamarine (1100 gp). Citrine (70 gp). Rhodochrosite (7 gp). Chrysoprase (70 gp). Coral (120 gp). Black pearl (1100 gp). Sard (70 gp). 1 Medium magic item. 1 Medium magic item.
Theriatis Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His chestnut hair is slicked back into a classic pompadour. He has gleaming, smiling blue eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Peridot (50 gp). Coral (80 gp). Rock crystal (50 gp). Jade (80 gp). Chrysoprase (50 gp). Deep green spinel (80 gp). White opal (1500 gp). Fiery yellow corundum (1500 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Chrysoprase (50 gp). Golden yellow topaz (1000 gp). Obsidian (8 gp). Blue quartz (8 gp). Rich purple corundum (1500 gp). Iolite (50 gp). Moss agate (8 gp). Hematite (8 gp). 1 Medium magic item.
Aramil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears bulky blue painted plate armor. His feathered hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.
Personality: Aramil wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Ideals: Disciplined, Artistic. Flaws: Ugly, Disease, Impulsive. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc, Ignan
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Sardonyx (80 gp). Black pearl (1000 gp). Red spinel (90 gp). Carnelian (80 gp). Coral (90 gp). Peridot (80 gp). Star rose quartz (80 gp). Rich purple corundum (1000 gp). 1 Medium magic item. 1 Medium magic item.
Varis Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and his gloved hand is found clutching a nunchaku. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: He got into the Stableman business at a young age. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 49 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1500 pp. Gold cup set with emeralds (6000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (8000 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
