Zûgor Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries kukris. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Black velvet mask with numerous citrines (60 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (60 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item.
Kite On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of northern immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.
Motivation: To be a Shepherd again; and wants to open a new tavern
Ideals: Athletic, Justice, Entrepeneur. Bonds: Job, Immigrant. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 20 (+5) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Celestial, Draconic, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Golden yellow topaz (1500 gp). Lapis lazuli (9 gp). Pink pearl (40 gp). Alexandrite (1500 gp). Rose (60 gp). Jade (40 gp). Red garnet (40 gp). Obsidian (9 gp). Star rose quartz (60 gp). Blue quartz (9 gp). Obsidian (9 gp). Chalcedony (60 gp). Iolite (60 gp). Amber (40 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Rhodochrosite (9 gp). Jet (40 gp). 1 Medium magic item.
Audhild Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears silk and lounges about seductively. She has done her best to style her silver hair to look like a famous performer. Her green eyes peer out from beneath her top brown hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Audhild was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Flaws: Mundane, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Shepherd
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 143 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Black pearl (1200 gp). Hematite (15 gp). Blue quartz (15 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp).
Calcitro Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the east. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Pacifist, Gifted. Bonds: Family, Job. Occupation: Dyer
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Malachite (4 gp). Chrysoprase (70 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Amber (160 gp). Deep green spinel (160 gp). Black pearl (1600 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp). 1 Medium magic item.
Mary Asheton, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her clothes are grease stained in places. Her tied-back hair is chestnut. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She acts crazy and hedonistic. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to loving parents in a slum to the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: Retire the richest woman in the south.
Flaws: Hedonist. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 102 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1400 pp. Gold music box (3000 gp). Old masterpiece painting (800 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (4000 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Medium magic item.
Charles Spaulding, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey feathered hat and grey clothes. His hair is long and silver with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His eyes are likewise hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: Half-Elven compassion; and meet up once more with his childhood friend
Flaws: Selfish, Racist. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Rock crystal (20 gp). Amethyst (90 gp). Bloodstone (20 gp). Lapis lazuli (8 gp). Rock crystal (20 gp). Tourmaline (90 gp). Azurite (8 gp). Canary diamond (8000 gp). White opal (1300 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Hematite (8 gp). Blue quartz (8 gp). Peridot (20 gp). Red spinel (90 gp). Blue sapphire (1300 gp). Aquamarine (1200 gp). Jasper (20 gp). Jet (90 gp). Alexandrite (1200 gp). Tiger eye turquoise (8 gp). Hematite (8 gp). Red garnet (90 gp). Hematite (8 gp). Jasper (20 gp). Black pearl (1200 gp).
Thodris Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Jeweler does. Her black hair, when down, is lengthy. Her ears are large.
Personality: She is extraordinarily eccentric. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Jeweler and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down
Flaws: Ugly, Insane, Mundane. Bonds: Job, Immigrant. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Deep green spinel (150 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). Red-brown spinel (150 gp). Iolite (40 gp). Tiger eye turquoise (13 gp). Jasper (40 gp). Golden yellow topaz (500 gp). Blue quartz (13 gp). Star rose quartz (40 gp). Obsidian (13 gp). Amber (150 gp). Jasper (40 gp). Rhodochrosite (13 gp). Black opal (1200 gp). Alexandrite (500 gp). Malachite (13 gp). Black opal (1200 gp). Banded agate (13 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). Chrysoprase (40 gp). Black pearl (500 gp).
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