Oriff Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her chestnut hair up in a very large beehive style do. Her ears are large.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to loving parents in a slum to the south. Through the years after Oriff was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Oriff's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants her loneliness to end
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Ploughman
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Deep green spinel (50 gp). Banded agate (10 gp). Zircon (40 gp). 1 Minor magic item.
Rose Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a red vest and prefers grey and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She has hazel eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Miner, who enjoyed hunting, Rose was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Slave, Nature. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Emerald (1000 gp). Chrysoprase (20 gp). Tiger eye turquoise (11 gp). Smoky quartz (20 gp). Coral (100 gp). White pearl (100 gp). Sard (20 gp). Tourmaline (100 gp). Azurite (11 gp). Lapis lazuli (11 gp). Star rose quartz (20 gp).
Randal Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports grey clothing, slightly heavier than average wear. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Mortician, but he was a colossal failure. He has achieved small success as a Adventurer.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Opinionated, Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1000 gp. 1 Medium magic item.
Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long white beard, and similarly colored long hair. His eyes are hazel and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 104 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Chalcedony (20 gp). Alexandrite (1600 gp). Blue sapphire (700 gp). Alexandrite (1600 gp). Chalcedony (20 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Sardonyx (20 gp). Tiger eye turquoise (9 gp). Sard (20 gp). Blue quartz (9 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Azurite (9 gp). Aquamarine (1600 gp).
Akoth Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an entirely black suit with white socks and a vest with buckled shoes. He wears his silver hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of brigands once and for all.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Akoth has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and someone believes him a fraud
Ideals: Athletic, Gifted. Flaws: Disease, Mundane. Bonds: Enemies. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 7
Hit Points 136 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 5 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +11 / 5d4+5, Ranged +3 / 5d4-3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Alexandrite (200 gp). Banded agate (15 gp). Black pearl (200 gp). Peridot (20 gp). Pink pearl (90 gp). Chalcedony (20 gp). Fire opal (1100 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). White pearl (90 gp). Violet garnet (200 gp). Golden pearl (90 gp). Aquamarine (200 gp). Brown-green garnet (90 gp). Citrine (20 gp). Rose (20 gp). Canary diamond (8000 gp). Deep blue spinel (200 gp). Onyx (20 gp). Golden pearl (90 gp). Black opal (1100 gp). Brown-green garnet (90 gp). Deep blue spinel (200 gp). Violet garnet (200 gp).
Spring Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black fur is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Spring was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker, Entrepeneur. Bonds: Attractive. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. Jet (140 gp). Eye agate (14 gp). Violet garnet (1000 gp). Chrysoberyl (140 gp). Blue quartz (14 gp). Aquamarine (1000 gp). Silver pearl (140 gp). Jade (140 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Sard (20 gp). Bloodstone (20 gp). Black pearl (1000 gp). Sardonyx (20 gp). Obsidian (14 gp). Rose (20 gp). Zircon (20 gp). Red spinel (140 gp). Brown diamond (8000 gp). Moss agate (14 gp). Rose (20 gp). Eye agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pyxrin Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears bulky green painted plate armor. She sports a flattop crest cut. She tend to wears goggles to shield her eyes.
Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father; and to prove her worth to the world
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Family, Slave. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Emerald (800 gp). Iolite (80 gp). Amber (70 gp). Eye agate (13 gp). Fiery yellow corundum (800 gp). Tiger eye turquoise (13 gp). Sardonyx (80 gp). Clear bright green emerald (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

