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NPC Generator

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Advanced [show]


Malquis Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, violet, dusty cloak. She carries with her a set of scimitars on her belt, each one with a amber on the hilt. She has a very tight haircut. She has a tattooed face.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Fortune-teller like her father before her.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting. Flaws: Racist. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Malquis Burrows, Female Half-Elf Druid 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 63 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Red-brown spinel (60 gp). Coral (60 gp). Rose (30 gp). Zircon (30 gp). Brown-green garnet (60 gp). Deep blue spinel (1100 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Star rose quartz (30 gp). Rhodochrosite (14 gp). Eye agate (14 gp). Moss agate (14 gp). Tiger eye turquoise (14 gp). Eye agate (14 gp). Sardonyx (30 gp). Peridot (30 gp). Rock crystal (30 gp). Sard (30 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). 1 Medium magic item.


Social Check DCs


River Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel cloak and cross-gartered brown stockings. She carries a battered lance and tarnished crossbow as well. She wears a deerstalker hat to hide her balding. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. As long as the job gets done she does not care how it got done.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Professionalism, Gifted. Bonds: Attractive. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

River Running, Female Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Cecily Badger, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her chestnut hair is lengthy and is close to two feet long. She has gleaming, smiling hazel eyes.

Personality: She has a massive crush on the younger sibling of the Ploughman who has hired her part-time. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She's attracted to the PC.

Flaws: Impulsive. Bonds: Attractive, Has a crush, Military, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Cecily Badger, Female Human Druid 16
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 139 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills History +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Sariel Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. She has golden hair. Her face is scarred and worn.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Sariel Aloro, Female Elf Druid 17
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 55 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 10 (+0)18 (+4)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 3000 gp. Jasper (70 gp). Violet garnet (600 gp). Peridot (70 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp). Jade (90 gp). Lapis lazuli (16 gp). Obsidian (16 gp). Iolite (70 gp). Red garnet (90 gp). Zircon (70 gp). Violet garnet (600 gp). Banded agate (16 gp). Black opal (400 gp). Rock crystal (70 gp). Chrysoberyl (90 gp). Star ruby (400 gp). Malachite (16 gp). Golden yellow topaz (600 gp). Freshwater pearl (16 gp). Moonstone (70 gp). Black opal (400 gp). Lapis lazuli (16 gp). Citrine (70 gp). Smoky quartz (70 gp). Citrine (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has wavy black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up scythe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy, Disease. Bonds: Attractive, Nature. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Arnold Colton, Male Human Druid 16
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Performance +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 700 pp. Pink diamond (4000 gp). Rhodochrosite (16 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). White opal (1500 gp). Sardonyx (30 gp). Blue quartz (16 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Georgina Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears skinny pants and wears a red and black robe with the hood down. Her red hair is well kept. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Georgina was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. After a long history of fighting, Georgina and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants her loneliness to end

Ideals: Justice. Flaws: Fearful, Antagonistic. Bonds: Job, Has a crush. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Georgina Warmwater, Female Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 100 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Appleton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has black hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Dean Appleton, Male Human Druid 17
Medium (5'6") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)19 (+4) 9 (-1)17 (+3)
Skills Insight +5, Investigation +10
Senses Passive Perception 9
Languages Common, Halfling, Orc, Celestial, Gnoll
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (1300 gp). Cloth of gold vestments (40 gp). A silver and pearl hairclip (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver ewer (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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