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NPC Generator

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Pallabar Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: He is a Lamia in disguise. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Gardener; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Bonds: Religious, Adventurer, Immigrant, Has a crush. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Pallabar Daergel, Male Gnome Druid 16
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Performance +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 9000 gp. Deep blue spinel (1200 gp). Banded agate (4 gp). Black opal (1000 gp). Violet garnet (1200 gp). Chrysoberyl (140 gp). Moonstone (20 gp). Golden yellow topaz (1200 gp). Tiger eye turquoise (4 gp). Blue quartz (4 gp). Aquamarine (1200 gp). Amethyst (140 gp). Azurite (4 gp). Jade (140 gp). Freshwater pearl (4 gp). Red garnet (140 gp). Aquamarine (1200 gp). Star ruby (1000 gp). Chalcedony (20 gp).


Social Check DCs


Donella Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her auburn hair is wavy and long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Donella was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Miner. She tends to her Miner job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Job. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Donella Musgraben, Female Gnome Druid 17
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 15
Hit Points 100 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 15 (+2)5 (-3)
Skills Acrobatics +10, Stealth +10
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +10
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1100 pp. Black pearl (1400 gp). Peridot (30 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp).


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Fortune-teller uniform. His red fur is smooth and relatively long. His green eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Emerald hails from a village terrorized by illithids. He worked as a nervous Fortune-teller and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Fighting. Bonds: Job, Slave, Enemies, Rich. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Druid 15
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 136 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)7 (-2) 17 (+3)18 (+4)
Skills Insight +8, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. Rock crystal (40 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Chalcedony (40 gp). Blue quartz (12 gp). Violet garnet (1500 gp). Emerald (1400 gp). Alexandrite (1500 gp). Smoky quartz (40 gp). White pearl (150 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Star rose quartz (40 gp). Smoky quartz (40 gp).


Social Check DCs


Balam Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries a battered warhammer and tarnished longsword as well. He has no hair. His eyes are silver and catlike.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Balam Principle, Male Tiefling Druid 15
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills Intimidation +9, Survival +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 500 pp. Azurite (4 gp). Eye agate (4 gp). Alexandrite (500 gp). Jade (60 gp). Star ruby (1400 gp). Eye agate (4 gp). Azurite (4 gp). Red-brown spinel (60 gp). Golden yellow topaz (500 gp). Lapis lazuli (4 gp). 1 Medium magic item.


Social Check DCs


Sapply Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Sapply does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Depressed, Disease, Insomniac. Bonds: Family, Military. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Sapply Fiddlefen, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 700 pp. Black pearl (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Hematite (5 gp). Pink diamond (4000 gp). Amber (50 gp). Amethyst (50 gp). Zircon (40 gp). Rose (40 gp). Iolite (40 gp). Onyx (40 gp). Hematite (5 gp). Violet garnet (300 gp). Lapis lazuli (5 gp). Violet garnet (300 gp). Lapis lazuli (5 gp). Tourmaline (50 gp). Smoky quartz (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a grey and brown robe with the hood down. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. Gilthur was born on a far northern forest where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Gifted. Flaws: Insane, Disease. Bonds: Immigrant. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Gilthur Aranore, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 135 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Insight +6, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 9000 gp. Violet garnet (1400 gp). Onyx (50 gp). Jade (100 gp). Onyx (50 gp). Citrine (50 gp). Obsidian (6 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oppleby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light blue in addition to tight pants. He wears his silver hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has worked as a Barkeep like his father before him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Oppleby Waggletop, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Stealth +7, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Goblin, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1000 gp.


Social Check DCs

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