Aasathra Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long copper crest is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Optimist. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Nim Othronus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Marshal and is in decent physical shape. He has wavy chestnut hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is harsh and unforgiving.
History: He was born into a rich family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Marshal for hire.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 60 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Banded agate (10 gp). Golden yellow topaz (300 gp). Golden pearl (140 gp). Rock crystal (70 gp). Blue-white diamond (8000 gp). Red-brown spinel (140 gp).
Jezean Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Fortune-teller. She is muscular with a powerful set of arms. Her red crest, when down, is lengthy. Her gold eyes lackadaisically let the world flow into them.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses divination through singing.
History: She was raised in a island tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Fortune-teller like her father before her.
Motivation: Expand her business.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 90 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Blue quartz (11 gp). Iolite (20 gp). Peridot (20 gp). Red spinel (140 gp). Jade (140 gp). Red-brown spinel (140 gp). Black pearl (800 gp). Blue star sapphire (1100 gp). Lapis lazuli (11 gp). Banded agate (11 gp). Hematite (11 gp). Malachite (11 gp). Banded agate (11 gp). Sard (20 gp). Zircon (20 gp).
Theirastra Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears a blue costume with the symbols of magic on her torso. Her left leg appears badly burned and disfigured. Her hair is always cut to a buzz. Her eyes are blue and beady.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.
History: Theirastra hails from a village terrorized by giants. After coming to the age of reason, Theirastra took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by giants. Theirastra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Revenge; and she wants revenge against giants
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 50 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Embroidered and bejeweled glove (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and wears an entirely grey suit with brown socks and a vest with buckled shoes. His red hair is cut short. His eyes, though not visible through his cowl, are violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the north to a Healer, Einkil learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Passionate. Bonds: Rich, Job, Enemies, Family. Occupation: Healer
Voice: German accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 156 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 20 (+5) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Auran, Goblin
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver chalice with lapis lazuli gems (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp).
Nadarr Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. His silver crest is thinning but still full. His fierce gold eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Nadarr enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Sailor, Nadarr learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and doesn't want to be a sailor and was forced into it by his family
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Family, Adventurer. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp.
Kali Decorum, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her purple hair is knotted and matted. Her gold unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is lazy, self-centered, vain, and jealous.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Enemies. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Obsidian (12 gp). Obsidian (12 gp). Freshwater pearl (12 gp). Chrysoberyl (40 gp). Hematite (12 gp). Star rose quartz (30 gp). Malachite (12 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


