Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'2" and typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her right hand appears badly burned and disfigured. She wears her brown fur down. She wears large thick round spectacles.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Windy took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Servant soon after.
Motivation: Balancing her hectic life and new Servant responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Job. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 36 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Old masterpiece painting (2300 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Medium magic item.
Three Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a pastel and grey handkerchief worn on her right side. Her black fur is singed and shortened. Her green eyes have a joyful gleam in them most of the time.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's repulsed by the PC; and to protect her home
Ideals: Gifted, Justice. Flaws: Ugly, Antagonistic. Bonds: Guardian, Military. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1200 pp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (900 gp). Silver comb with moonstones (400 gp). 1 Medium magic item.
Ella Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting clothing which further accentuates her frame. She wears her black hair down. She has a dull look in her gray eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She believes the world needs to unite to get rid of brigands once and for all.
History: She got into the Painter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants her loneliness to end; and to reunite with her old friends
Ideals: Professionalism. Bonds: Attractive, Enemies, Job, Adventurer, Has a crush. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 126 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Druidic
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 400 pp. Blue sapphire (400 gp). Moonstone (30 gp). Peridot (30 gp). Banded agate (6 gp). Rose (30 gp). Azurite (6 gp). Aquamarine (200 gp). Violet garnet (200 gp). Violet garnet (200 gp). Rose (30 gp). Tourmaline (70 gp). Black star sapphire (400 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elizabeth Allerton, Female Human [Permalink]
Personal [hide]
Description: She is dressed in a clean grey cloak covering her clean studded leather. She wears her auburn hair up in a very large beehive style do. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins; and revenge
Ideals: Optimist. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Violet garnet (900 gp). Amber (150 gp). Hematite (5 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Malachite (5 gp). Rhodochrosite (5 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
Nelkin Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He got into the Body Guard business at a young age. He struck it rich when he found rare goods in large quantities. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure; and someone believes him a fraud
Ideals: Philantrophist. Bonds: Has a crush, Job, Rich, Enemies. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 19)
Armor Class 14
Hit Points 143 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 21000 gp. Solid gold idol (500 gp). Finely wrought small gold bracelet (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). A delicate silver chain set with a tourmaline (100 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Finely wrought small gold bracelet (100 gp). Fire opal pendant on a fine gold chain (1700 gp). Jeweled electrum ring (5000 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Loopmottin Pingun, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a tan collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her gray eyes peer out from beneath her top tan hat.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born on a small isolated farm. Loopmottin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her religion dominates her actions.
Ideals: Logical. Flaws: Impulsive. Bonds: Religious, Nature. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 106 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Aquamarine (200 gp). Zircon (40 gp). Freshwater pearl (15 gp). Moonstone (40 gp). 1 Medium magic item.
Purson Death, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Mason uniform. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Tiger eye turquoise (5 gp). Eye agate (5 gp). Zircon (80 gp). Chrysoprase (80 gp). Jasper (80 gp). Red-brown spinel (70 gp). Brown diamond (2000 gp). Tiger eye turquoise (5 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

