Delg Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a butterfly on it. He sports a flattop hair cut. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Delg took refuge in the old dungeon and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 123 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven, Ignan, Undercommon, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Blue-white diamond (2000 gp). Star ruby (900 gp). Brown-green garnet (150 gp). Deep green spinel (150 gp). Aquamarine (700 gp). Chalcedony (20 gp). Sardonyx (20 gp). Tiger eye turquoise (7 gp). Aquamarine (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Grigi Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman wears a faded coat and loose pants complete with feathered hat. Her clothes are grease stained in places. She has dyed her greying white hair a little too much giving a sharp white color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.
Motivation: She is a bit of a kleptomaniac; and wants to work out more often
Ideals: Disciplined. Flaws: Insane, Hedonist. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Amethyst (100 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Azurite (13 gp). Rock crystal (60 gp). Moss agate (13 gp). Obsidian (13 gp). Violet garnet (1200 gp). Rose (60 gp). Citrine (60 gp). Smoky quartz (60 gp). Star rose quartz (60 gp). Alexandrite (1200 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 52 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Finely wrought small gold bracelet (10 gp). Solid gold idol (800 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (10 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (10 gp). Jeweled gold crown (6000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). A necklace of small pink pearls (2000 gp). Carved bone or ivory statuette (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Tarhun Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who usually wears his green robe and has his longbow always slung over his shoulder, he is not a threatening figure. His white crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insane, Sensitive. Bonds: Military, Attractive, Family. Occupation: Bather
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 38 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 5 (-3) | 19 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Halfling, Infernal
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Old masterpiece painting (400 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Darrow Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly auburn, has prominent grey streaks. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 96 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 800 pp. A miniature golden chest with tiny emeralds lining the top (110 gp). Fire opal pendant on a fine gold chain (700 gp). Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (110 gp). Silver ewer (100 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1400 gp).
Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Slave Trader profession.
History: Born in the west to a Miller, Azaki learned a great deal about his father's area of expertise. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Gifted. Flaws: Depressed, Insane. Bonds: Job, Has a crush. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (100 gp). Gold cup set with emeralds (7000 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A necklace of small pink pearls (6000 gp).
Bolhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long blonde hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.
Personality: She acts crazy and hedonistic. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Crown-heir, who enjoyed hunting, Bolhild was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 129 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1000 pp. Banded agate (7 gp). Azurite (7 gp). Aquamarine (500 gp). Carnelian (60 gp). Zircon (60 gp). Eye agate (7 gp). Black pearl (500 gp). Chrysoberyl (80 gp). Blue quartz (7 gp). Eye agate (7 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!


