Myathethil Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her brown hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Animals are drawn to her, and she is able to talk to them.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Cursed with a spirit at a very young age, Myathethil has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Disease. Bonds: Guardian, Religious. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +10 / 4d8+5, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Jasper (50 gp). Jet (150 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Bloodstone (50 gp). Freshwater pearl (14 gp). Amethyst (150 gp). Tourmaline (150 gp). Jet (150 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Aquamarine (500 gp). Red garnet (150 gp). Black pearl (500 gp). Sardonyx (50 gp). 1 Medium magic item.
Eiravel Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of lances on his belt, each one with a emerald on the hilt. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Fighting, Gifted. Flaws: Insomniac, Selfish. Bonds: Attractive, Military. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1600 pp. Malachite (7 gp). Freshwater pearl (7 gp). Black pearl (700 gp). Hematite (7 gp). Citrine (30 gp). Blue sapphire (1500 gp). Banded agate (7 gp). Black pearl (700 gp). Black star sapphire (1500 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (700 gp). Coral (150 gp). 1 Medium magic item.
Uraim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear brown tank tops with white pants. He wears a wide-brimmed hat to cover his moderate length auburn hair. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. In the meantime he has taken over work as a Sailor and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Aquamarine (1100 gp). Sardonyx (70 gp). Banded agate (15 gp). Pink pearl (50 gp). Chalcedony (70 gp). Amber (50 gp). Azurite (15 gp). Tiger eye turquoise (15 gp). Star rose quartz (70 gp). Violet garnet (1100 gp). Freshwater pearl (15 gp). Golden pearl (50 gp). Red garnet (50 gp). Tourmaline (50 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.
Maynild Reed, Female Human [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear flannel. Her white hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Human supremacist, though she does not identify as such. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Maynild studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Racist. Bonds: Family, Job, Adventurer. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Violet garnet (200 gp). Silver pearl (90 gp). Star rose quartz (70 gp). Silver pearl (90 gp). Golden yellow topaz (200 gp). Malachite (15 gp). Citrine (70 gp). Zircon (70 gp). Amber (90 gp). Onyx (70 gp). Jet (90 gp). Brown-green garnet (90 gp). Moss agate (15 gp). Rose (70 gp). 1 Medium magic item.
Dayereth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Junk Dealer. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Dayereth was raised in a hard working conservative environment. One day when Dayereth was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Dayereth was heart-stricken from the event, and his mother started working long hours to provde for them. He has worked as a Junk Dealer like his father before him.
Motivation: To be a Mason again; and he is wracked by social anxiety
Flaws: Ugly, PTSD, Fearful. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 115 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Carved bone or ivory statuette (80 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (5000 gp). Solid gold idol (900 gp). Cloth of gold vestments (120 gp). Cloth of gold vestments (120 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (1800 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1800 gp). Golden circlet with four aquamarines (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (900 gp). Silver comb with moonstones (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Donaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green shirt with thin blue vertical stripes and grey pants. His crest, while still mostly copper, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.
History: Donaar was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Bounty Hunter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor
Ideals: Athletic, Joker, Logical. Flaws: Disease. Bonds: Job. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. 1 Medium magic item.
Flame Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing pastel shirts, loose pants, and blazers most of the time and is in decent physical shape. He keeps his long gray fur kept up in a rat tail. His eyes, though not visible through his cowl, are yellow.
Personality: Calm and collected, he is a well trained Body Guard. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born the only child of a wealthy merchant. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp.
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