Gunnloda Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears tight fighting clothing, which leaves very little to the imagination. She has wavy blonde hair. She wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. Energy wise she seems alert and responsive.
History: Born in the west to a Glassblower, Gunnloda learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Job, Rich. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 109 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 15000 gp. Star rose quartz (40 gp). Banded agate (12 gp). Aquamarine (500 gp). Blue star sapphire (1500 gp). Rose (40 gp). Deep green spinel (130 gp). Carnelian (40 gp). Aquamarine (500 gp). Lapis lazuli (12 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Star ruby (1500 gp). Rose (40 gp). Rich purple corundum (1500 gp). Violet garnet (500 gp). Jade (130 gp). Moss agate (12 gp). Black star sapphire (1500 gp).
Zook Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He is typically in his Armorer uniform. His blonde hair is slicked back into a classic pompadour. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Zook hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Zook took refuge in the large cave and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zook was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He'd like to take his coworkers down a peg; and he wants revenge against dire rats
Ideals: Impeccable, Logical. Bonds: Job, Enemies, Nature. Occupation: Armorer
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 117 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 13000 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (180 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and topaz bottle stopper cork (500 gp). A roughly beaten golden orb (180 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver chalice with lapis lazuli gems (180 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (2100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Gold dragon comb with red garnet eye (500 gp). Gold music box (1000 gp). 1 Medium magic item.
Grigi Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a robe, a symbol of strength around her neck, and a scimitar on her belt. Beneath her clothing is a huge mess of scar tissue. Her silver hair is wavy and long. Her hazel eyes dart from person to person.
Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of western immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Adventurer, Immigrant. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 10000 gp. Jeweled gold crown (4000 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (400 gp). Gold and topaz bottle stopper cork (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Old masterpiece painting (400 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).
Lewis Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. With bright golden hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan, Dwarven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).
Nedda Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of tridents on her belt, each one with a opal on the hilt. She wears a broad hat to hide her balding. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Entrepeneur, Logical. Flaws: Selfish. Bonds: Attractive. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Brown-green garnet (140 gp). Sardonyx (30 gp). Rhodochrosite (14 gp). Hematite (14 gp). Fiery yellow corundum (1300 gp). Zircon (30 gp). Star ruby (1300 gp). Violet garnet (1600 gp). Rich purple corundum (1300 gp). Deep green spinel (140 gp). Red garnet (140 gp). Pink pearl (140 gp). Onyx (30 gp). Golden yellow topaz (1600 gp). Obsidian (14 gp). Brown-green garnet (140 gp). White opal (1300 gp). Moss agate (14 gp). Moss agate (14 gp). 1 Medium magic item. 1 Medium magic item.
Damakos Twist, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a pixie cut. He has a dull look in his gold eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his son. Heartbroken, Damakos never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Military. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 20 (+5) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Infernal, Ignan, Elven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Malachite (14 gp). Deep blue spinel (1100 gp). White pearl (110 gp). Blue star sapphire (1000 gp). Iolite (40 gp). Brown-green garnet (110 gp). Sard (40 gp). Azurite (14 gp). Red spinel (110 gp). Emerald (1000 gp). Fire opal (1000 gp). Golden pearl (110 gp). Banded agate (14 gp).
Tordrid Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her silver hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are blue.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Tordrid enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and she wants to meet her childhood hero
Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Painter
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 68 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Auran, Sylvan, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Banded agate (6 gp). Jet (130 gp). Eye agate (6 gp). Freshwater pearl (6 gp). Malachite (6 gp). Chrysoprase (80 gp). Blue sapphire (1300 gp). Amber (130 gp). Banded agate (6 gp). Coral (130 gp). Jasper (80 gp). Carnelian (80 gp). Red spinel (130 gp). Amber (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
