Gorga Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears just a white suit. Her blonde hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She's also a talented Beggar, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and a strong sense of loyalty to gnomish people
Ideals: Gifted, Athletic. Flaws: Racist, Ugly. Bonds: Job. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Red spinel (50 gp). Iolite (30 gp). Chrysoberyl (50 gp). Moonstone (30 gp). Red garnet (50 gp). Emerald (900 gp). Deep blue spinel (300 gp). Coral (50 gp). Aquamarine (300 gp). Moss agate (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.
Blossom Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears baggy white pantaloons and a grey scarf. She has wavy brown hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she loathes her own lifestyle
Flaws: Depressed, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Rhodochrosite (9 gp). Azurite (9 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears rags and sports a simple walking cane. Her red hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Riswynn's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She would like to get married and retire; and she wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Military, Adventurer, Has a crush. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 108 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp.
Roywyn Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, she is an attractive figure. She wears a fancy blue dress. She wears a colorful flower in her silver hair. Her hazel eyes are slightly larger than normal.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Roywyn was born with her mother's beautiful face. A few years later when the west was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a rivalry with the Church that dominates her actions; and to end her boredom
Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. White pearl (70 gp). Star ruby (1500 gp). Blue quartz (16 gp). Banded agate (16 gp). Eye agate (16 gp). Zircon (70 gp). Onyx (70 gp). Rhodochrosite (16 gp). Rock crystal (70 gp). Red-brown spinel (70 gp). Tiger eye turquoise (16 gp). Blue sapphire (1500 gp). Golden yellow topaz (1600 gp). Carnelian (70 gp). Black pearl (1600 gp). Violet garnet (1600 gp). Hematite (16 gp). Aquamarine (1600 gp). Iolite (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kava Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears bulky black painted plate armor. She is muscular with a powerful set of arms. She keeps her red crest in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This woman loves singing and to teach people singing more than just about anything. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Kava began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kava was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Retire the richest woman in the east; and a deep hatred of gnolls
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 8
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +9 / 4d10+4, Ranged +3 / 4d10-2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Malachite (16 gp). Citrine (20 gp). Moonstone (20 gp). Fire opal (1500 gp). Freshwater pearl (16 gp). Zircon (20 gp). Rich purple corundum (1500 gp). Moss agate (16 gp). Alexandrite (1200 gp). Azurite (16 gp). Golden pearl (80 gp). Rhodochrosite (16 gp). 1 Medium magic item. 1 Medium magic item.
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple grey robe with blue stripes complete with hood. He carries with him a set of shortbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Sage. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Tourmaline (60 gp). Peridot (40 gp). Sard (40 gp). Rock crystal (40 gp). Coral (60 gp). Freshwater pearl (8 gp). Red-brown spinel (60 gp). Alexandrite (300 gp). Hematite (8 gp). White opal (1000 gp). Star rose quartz (40 gp). 1 Medium magic item.
Sweet Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invites people to come help in his community garden.
History: Sweet hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.
Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Entrepeneur, Opinionated, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 48 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (1800 gp). Fire opal pendant on a fine gold chain (1800 gp). Jeweled gold crown (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1300 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold and ruby ring (2000 gp). Fire opal pendant on a fine gold chain (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (1000 gp). Black velvet mask with numerous citrines (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
