Nil Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in white turtlenecks beneath a blue coat with pastel slacks, and is pretty ugly. His black hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Sold as a small child to a necromancer, Nil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Citrine (60 gp). Onyx (60 gp). Hematite (16 gp). Hematite (16 gp). Malachite (16 gp). Brown-green garnet (80 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.
Tim Allerton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, marred by beers. His hair, while still mostly chestnut, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against goblins.
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy. Bonds: Enemies. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Red garnet (50 gp). Deep blue spinel (900 gp). Bloodstone (70 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Amber (50 gp). Black pearl (900 gp). Malachite (5 gp). Violet garnet (900 gp). Jasper (70 gp). Azurite (5 gp). Azurite (5 gp). Moonstone (70 gp). 1 Medium magic item.
Maiathah Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female very much looks the part of a Glassblower. She is tall, broad shouldered and powerfully built. Her hair is short and brown. Her ears are large.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not trust anyone and sleeps with one eye open.
History: She was born in the west, but her parents moved at a very young age to the south. Like her mother and her sister before her, after school she went straight into learning to become a Glassblower. She struck the Glassblower job and began her own company from there.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Sardonyx (30 gp). Violet garnet (300 gp). Amber (150 gp). Carnelian (30 gp). Eye agate (16 gp). Amethyst (150 gp). Rhodochrosite (16 gp). Golden pearl (150 gp). Alexandrite (300 gp). Black pearl (300 gp). Obsidian (16 gp). 1 Medium magic item.
Fenriz Revile, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His purple hair is long and unkept. He has white eyes and a black hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 151 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Onyx (50 gp). Blue star sapphire (1400 gp). Obsidian (5 gp). Carnelian (50 gp). Zircon (50 gp). Chrysoprase (50 gp). Aquamarine (200 gp). Moss agate (5 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Blue sapphire (1400 gp). Alexandrite (200 gp). Zircon (50 gp). Golden pearl (100 gp). Jade (100 gp). 1 Medium magic item. 1 Medium magic item.
Beiro Hanali, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 4'7". He is dressed in a clean tan cloak covering his clean studded leather, and his gloved hand is found clutching a shield. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is baby faced.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To be a Laborer again; and he seems to be bored by most things
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Job, Rich. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 4 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 pp. Silver comb with moonstones (400 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). A delicate brass dragon egg (30 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His white hair and beard is wavy and long. His brown eyes peer out from beneath his top white hat.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Poor, Job, Guardian. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant, Goblin, Gnome
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 15000 gp. Chrysoberyl (40 gp). Eye agate (16 gp). Rock crystal (70 gp). Chrysoberyl (40 gp). Deep green spinel (40 gp). Malachite (16 gp). Banded agate (16 gp). Fire opal (1500 gp). Iolite (70 gp). Iolite (70 gp). Sardonyx (70 gp). Rose (70 gp). Rich purple corundum (1500 gp). Onyx (70 gp). Amber (40 gp). Lapis lazuli (16 gp). Sard (70 gp). Emerald (1500 gp). Aquamarine (1200 gp). Obsidian (16 gp). Banded agate (16 gp). Golden yellow topaz (1200 gp). Jet (40 gp). Zircon (70 gp). Coral (40 gp). Chalcedony (70 gp). Fire opal (1500 gp). Chalcedony (70 gp). Banded agate (16 gp).
Oriel Jacobs, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a robe, a symbol of the sun god around her neck, and a sai on her belt. Beneath her clothing is a huge mess of scar tissue. Her white hair is kept up in a ponytail inside a feathered hat. Her eyes are a pleasant gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. Further she is a bit of a stoner and is frequently out of it.
History: Oriel was born in the south. At a young age she loved to build and create. Through the years after Oriel was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Oriel's mother didn't care for her much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Persistence. Flaws: Antagonistic, Addict. Bonds: Slave. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Blue star sapphire (1100 gp). Iolite (80 gp). Aquamarine (600 gp). Malachite (11 gp). Star rose quartz (80 gp). Zircon (80 gp). Blue quartz (11 gp). Chrysoberyl (130 gp). Golden yellow topaz (600 gp). Silver pearl (130 gp). Sard (80 gp). Sardonyx (80 gp). Deep blue spinel (600 gp). Star ruby (1100 gp). Carnelian (80 gp). Brown-green garnet (130 gp). Jasper (80 gp). Sard (80 gp). Blue quartz (11 gp). Zircon (80 gp). Jet (130 gp). Deep blue spinel (600 gp). Black pearl (600 gp). Brown-green garnet (130 gp). Rock crystal (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!