Laucian Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. His auburn hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made him what he is. Laucian was born on a far northern forest where he grew up under the tutelage of his mother, an expert Crown-heir. He left for the north, certain he would find work there.
Motivation: He wants revenge against illithids; and to protect his home
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 19 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 5000 gp. 1 Medium magic item.
Charles Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear brown tank tops with black pants. His silver hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Persistence, Entrepeneur. Bonds: Poor, Job, Family. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (300 gp). Jeweled electrum ring (4000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Jeweled electrum ring (4000 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (4000 gp). Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (400 gp). 1 Medium magic item.
Drifting Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Server. She carries with her a set of warhammers on her belt, each one with a topaz on the hilt. She keeps her long orange fur kept up in a rat tail. Her eyes, though not visible through her cowl, are amber.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.
History: Gifted from a young age, Drifting studied abroad. From there she went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Shy, Antagonistic. Bonds: Adventurer, Guardian. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Jet (50 gp). Pink pearl (50 gp). Freshwater pearl (14 gp). Golden yellow topaz (500 gp). Bloodstone (20 gp). Golden pearl (50 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Jasper (20 gp). Black opal (700 gp). Red-brown spinel (50 gp). Carnelian (20 gp). Sardonyx (20 gp). Jade (50 gp). Carnelian (20 gp). 1 Medium magic item.
Quarion Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a tan coat with blue slacks. He is physically well-built. His golden hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: The child of a Ruler, who enjoyed hunting, Quarion was taken on many hunting expeditions. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Ruler; and he's attracted to the pc
Ideals: Optimist. Flaws: Insomniac. Bonds: Military, Nature, Has a crush. Occupation: Glassblower
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.
Rolf Tindall, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His right leg appears badly burned and disfigured. He has a very tight haircut. He has brown eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Athletic. Bonds: Adventurer, Mentor. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1800 pp.
Orla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears silk and lounges about seductively and is in decent physical shape. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Orla has worked very hard to control her curse. She then took over the family business and is one of the better Carpenter for hire.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 145 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Sapphire pendant on gold chain (800 gp). Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a yellow tunic with white highlights, and long black pants that bunch up around her shoes. Her black hair is singed and shortened. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered dancing. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Meriele was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Ideals: Artistic. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 gp. White pearl (140 gp). Red-brown spinel (140 gp). Moonstone (20 gp). Red spinel (140 gp). Azurite (15 gp). Banded agate (15 gp). Malachite (15 gp). Lapis lazuli (15 gp).
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