Baggi Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear flannel. Her golden hair is cut jaggedly and amateurishly. She has a dull look in her green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the north was not economically sound they moved to her current location. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Military, Immigrant. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Sapphire pendant on gold chain (600 gp). Gold and topaz bottle stopper cork (1200 gp). An abacus with copper, silver and gold markers (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Old masterpiece painting (1100 gp). Solid gold idol (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Medium magic item.
Tordrid Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a brown collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She plays an instrument quite well.
History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Engraver
Voice: Uses sign language
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Giant, Auran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Solid gold idol (1000 gp). Jeweled anklet (1000 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (600 gp). Black velvet mask with numerous citrines (120 gp). 1 Medium magic item.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Jeweler in town.
History: Born to a Cartwright, his mother struggled to pay the bills. His childhood dream was to be a Cartwright, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Job. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 108 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Obsidian (14 gp). Tiger eye turquoise (14 gp). Azurite (14 gp). Azurite (14 gp). Hematite (14 gp). Blue star sapphire (700 gp). Violet garnet (1100 gp). 1 Medium magic item. 1 Medium magic item.
Norkruuth Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His silver crest is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Norkruuth's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Layabout father left him crippled. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a layabout again
Ideals: Impeccable, Gifted. Flaws: Addict, Disease. Bonds: Job. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Jasper (20 gp). Sardonyx (20 gp). Pink pearl (60 gp). Sard (20 gp). Aquamarine (500 gp). Tiger eye turquoise (4 gp). Star rose quartz (20 gp). Zircon (20 gp). Golden yellow topaz (500 gp). Fire opal (1400 gp). Red spinel (60 gp). 1 Medium magic item.
Myria Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her silver hair is knotted and matted. Her skin is flawless and her gray eyes scan people very quickly.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Tiefling compassion; and she uses money and sex appeal to get what she needs
Ideals: Professionalism, Fighting. Flaws: Emotional, Racist. Bonds: Attractive, Rich. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Red-brown spinel (130 gp). Silver pearl (130 gp). Golden pearl (130 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Fiery yellow corundum (600 gp). Freshwater pearl (15 gp). Golden pearl (130 gp). Black pearl (1000 gp). Rose (20 gp). Aquamarine (1000 gp). Blue quartz (15 gp). Jet (130 gp). Lapis lazuli (15 gp). Deep green spinel (130 gp). Chrysoprase (20 gp). Smoky quartz (20 gp). Violet garnet (1000 gp). Zircon (20 gp). Chalcedony (20 gp).
Gomory Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports green clothing, slightly heavier than average wear. Her hair is short and red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Depressed, Disease. Bonds: Immigrant, Family. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Deep blue spinel (600 gp). Sardonyx (70 gp). Tourmaline (160 gp). Jet (160 gp). Star ruby (1000 gp). Rhodochrosite (15 gp). Golden yellow topaz (600 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Golden yellow topaz (600 gp). Eye agate (15 gp). Red-brown spinel (160 gp). Sardonyx (70 gp). Coral (160 gp). Malachite (15 gp). Lapis lazuli (15 gp). Rhodochrosite (15 gp). Smoky quartz (70 gp). Blue-white diamond (2000 gp). Brown-green garnet (160 gp). Chrysoberyl (160 gp). Silver pearl (160 gp). White opal (1000 gp). Smoky quartz (70 gp). Alexandrite (600 gp). 1 Medium magic item.
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a falchion. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Zanna enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south to a Barrister, Zanna learned a great deal about her father's area of expertise. She worked as a nervous Barrister and found it very stressful. She has worked as a Barrister like her father before her.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Auran, Goblin
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (1500 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!