Audhild Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her face is scarred and worn.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.
History: She was born several months after her father was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 7
Hit Points 122 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 12 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +9 / 5d4+3, Ranged +3 / 5d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 pp. Zircon (70 gp). Iolite (70 gp). Jade (150 gp). Blue quartz (12 gp). Violet garnet (700 gp). Amber (150 gp). Amber (150 gp). Lapis lazuli (12 gp). Deep blue spinel (700 gp). Chrysoprase (70 gp). Citrine (70 gp). Deep blue spinel (700 gp). Malachite (12 gp). Tiger eye turquoise (12 gp). Onyx (70 gp). Moss agate (12 gp). Obsidian (12 gp). Carnelian (70 gp). Chrysoprase (70 gp). Fiery yellow corundum (1300 gp). Rock crystal (70 gp).
Jarana Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her head has been shaved. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich western family. She has had some formal poetry training, and achieved minor success. She has dedicated herself to building a better kind of golem.
Motivation: A deep hatred of goblins; and she desires power and/or immortality
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer, Rich. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 139 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 19
Languages Common, Dwarven
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Blue sapphire (1100 gp). Aquamarine (1100 gp). Hematite (7 gp). Golden yellow topaz (1100 gp). Azurite (7 gp). Obsidian (7 gp). Tourmaline (160 gp). Obsidian (7 gp). Jacinth (5000 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Lapis lazuli (7 gp). Alexandrite (1100 gp).
Baern Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered pickaxe and tarnished monstrous two handed axe as well. His hair, while still mostly blonde, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He has achieved small success as a Armorer.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Insane, PTSD. Bonds: Job, Military. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Black pearl (1000 gp). Deep blue spinel (1000 gp). Star ruby (900 gp). Obsidian (15 gp). Hematite (15 gp). Golden yellow topaz (1000 gp). Lapis lazuli (15 gp). Citrine (60 gp). Red garnet (100 gp). Chrysoprase (60 gp). Amber (100 gp). Jade (100 gp). Deep blue spinel (1000 gp). Rock crystal (60 gp). Citrine (60 gp). Eye agate (15 gp). Silver pearl (100 gp). Golden yellow topaz (1000 gp). Blue quartz (15 gp). Deep green spinel (100 gp). Rose (60 gp).
Millicent Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is styled in orderly dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to make almost anything out of random pieces of junk.
History: She got into the Marshal business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She struck the Marshal job and began her own company from there.
Motivation: Wants to open a new tavern; and to be a barrister again
Ideals: Passionate, Gifted. Bonds: Attractive, Job. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 92 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Coral (90 gp). Deep blue spinel (600 gp). Iolite (70 gp). Star ruby (1400 gp). Violet garnet (600 gp). Peridot (70 gp). White opal (1400 gp). Blue sapphire (1400 gp). Emerald (1400 gp). Alexandrite (600 gp). Chalcedony (70 gp). Aquamarine (600 gp). Blue sapphire (1400 gp). Jasper (70 gp). Malachite (15 gp). Golden pearl (90 gp). White opal (1400 gp). Aquamarine (600 gp). Obsidian (15 gp). Moonstone (70 gp). 1 Medium magic item. 1 Medium magic item.
Antinua Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Antinua would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Antinua studied abroad. Antinua was born on a far western plains where she grew up under the tutelage of her father, an expert Guard. She left for the west, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the west
Ideals: Entrepeneur, Joker, Gifted. Bonds: Military, Immigrant. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 8 (-1) | 19 (+4) | 11 (+0) |
Senses Passive Perception 20
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 11000 gp. Red garnet (160 gp). Rock crystal (80 gp). Brown-green garnet (160 gp). Moonstone (80 gp). Fiery yellow corundum (1500 gp). Jade (160 gp). Red spinel (160 gp). Sardonyx (80 gp). Azurite (15 gp). Black star sapphire (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Chem Panic, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. His purple hair is still thick. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Poor, Mentor. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Goblin
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Moss agate (13 gp). White opal (1200 gp). Violet garnet (600 gp). Black pearl (600 gp). Onyx (60 gp). Violet garnet (600 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). 1 Medium magic item.
Osah Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. She wears a wide-brimmed hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has set out to sabotage the competition.
Motivation: Find a way to reverse the transformation of her brother; and expand her business
Ideals: Fighting, Persistence. Bonds: Attractive, Family, Rich, Job. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 62 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) | 21 (+5) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Zircon (50 gp). Freshwater pearl (13 gp). Jet (130 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Jade (130 gp). Smoky quartz (50 gp). Rock crystal (50 gp). Chrysoberyl (130 gp). Azurite (13 gp). Onyx (50 gp). Azurite (13 gp). Smoky quartz (50 gp). Lapis lazuli (13 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp). Peridot (50 gp). Blue star sapphire (1600 gp). Black star sapphire (1600 gp). Deep blue spinel (1300 gp). Deep green spinel (130 gp). Onyx (50 gp). Onyx (50 gp). 1 Medium magic item.
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