Windy Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a brown and green robe with the hood down. Her gray fur is lengthy and is close to two feet long. Her eyes are likewise green.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. In her 12th year, her parents were killed by a goblins raid, leaving Windy alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Enemies. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 19)
Armor Class 9
Hit Points 125 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran, Abyssal, Celestial
Attacks Melee +8 / 5d8+2, Ranged +5 / 5d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 16000 gp. Freshwater pearl (7 gp). Star rose quartz (60 gp). Pink pearl (80 gp). Blue quartz (7 gp). Violet garnet (1400 gp). Banded agate (7 gp). White pearl (80 gp). Deep blue spinel (1400 gp). Onyx (60 gp). Jade (80 gp). Jade (80 gp). 1 Major magic item.
Verin Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her long brown hair kept up in a rat tail. Her black eyes dart from person to person.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Masseuse.
Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor
Ideals: Gifted, Impeccable. Bonds: Job, Military. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Deep blue spinel (1600 gp). Brown diamond (3000 gp). Chalcedony (70 gp). White pearl (110 gp). Black star sapphire (1200 gp). Moss agate (4 gp). Hematite (4 gp). Aquamarine (1600 gp).
Arava Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her white crest is long and unkept. Her red eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the east, but her parents moved at a very young age to the north. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and she is content
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red-brown spinel (60 gp). Coral (60 gp). Rock crystal (80 gp). Rich purple corundum (1500 gp). Amethyst (60 gp). Moonstone (80 gp). Silver pearl (60 gp). Bloodstone (80 gp). Peridot (80 gp). Amethyst (60 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Chalcedony (80 gp). Aquamarine (1500 gp). 1 Medium magic item.
Oda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears just a blue suit. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Flaws: Insane. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Weaver
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Aquamarine (700 gp). Black pearl (700 gp). Carnelian (60 gp). Black pearl (700 gp). Moss agate (16 gp). Malachite (16 gp). Violet garnet (700 gp). Rhodochrosite (16 gp). Rich purple corundum (800 gp). Fire opal (800 gp). Aquamarine (700 gp). Pink pearl (100 gp). Chrysoberyl (100 gp). Violet garnet (700 gp). Alexandrite (700 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelaios Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his blue hair in a flapper bob. His skin is flawless and his red eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelaios fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Optimist, Fighting. Bonds: Poor, Attractive. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Onyx (20 gp). Brown-green garnet (140 gp). Brown-green garnet (140 gp). Blue quartz (16 gp). Citrine (20 gp). Aquamarine (700 gp). 1 Medium magic item. 1 Medium magic item.
Yurgunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in an above average manner. She has a long black ponytail with little hanging trinkets. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Yurgunn was born with her father's beautiful face. Her father was a soldier and died while she was still young. Yurgunn was left her father's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Aquamarine (400 gp). Red garnet (80 gp). Blue quartz (13 gp). Deep blue spinel (400 gp). Moss agate (13 gp). Bloodstone (40 gp). Chrysoprase (40 gp). Azurite (13 gp). Aquamarine (400 gp). Fire opal (1300 gp). Aquamarine (400 gp). Moonstone (40 gp).
Lûgdash Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered bow and tarnished dagger as well. His auburn hair is knotted and matted. His blue eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Adventurer business at a young age. After coming to the age of reason, Lûgdash took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Poor, Job, Immigrant, Family. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!