Jo Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her silver hair is styled in orderly dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Jo is depressed about a lot of things. She tends to be a nihilist. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Jo grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She feels kind of lost in life.
Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 45 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Rhodochrosite (10 gp). Alexandrite (1000 gp). Emerald (1100 gp). Banded agate (10 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). Tiger eye turquoise (10 gp). 1 Medium magic item.
Spring Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown coat over a grey low-cut shirt, and a top hat upon her head. She has a slight overbite and is overall scrawny. Her brown fur is matted, messy, and big. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, she is a well trained Spice Merchant. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new spice merchant responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Job, Religious. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 139 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 gp. Jeweled electrum ring (2000 gp). Finely wrought small gold bracelet (40 gp). Brass mug with jade inlays (300 gp). Silver ewer (40 gp). Sapphire pendant on gold chain (1600 gp). Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Cloth of gold vestments (120 gp). Solid gold idol (1200 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rosamund Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears dark leathers with embroidery. She has a very tight haircut. Her eyes are violet and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and she feels kind of lost in life
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Poor, Nature. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 146 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Sardonyx (50 gp). Bloodstone (50 gp). Chrysoprase (50 gp). Alexandrite (300 gp). Tiger eye turquoise (16 gp). Jacinth (3000 gp). Deep green spinel (160 gp). Tourmaline (160 gp). Deep blue spinel (300 gp). Coral (160 gp). Deep blue spinel (300 gp). Banded agate (16 gp). Amber (160 gp). Jet (160 gp). Coral (160 gp). Deep blue spinel (300 gp). 1 Medium magic item.
Salanop Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is braided into rings. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: The child of eastern immigrants she idolized her mother. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She got away from her former life and has fallen to alcoholism.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Philantrophist, Gifted. Flaws: Addict, Racist. Bonds: Immigrant. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Blue star sapphire (800 gp). Black pearl (1300 gp). Black pearl (1300 gp). Azurite (15 gp). Sardonyx (40 gp). Eye agate (15 gp). Black star sapphire (800 gp). Jet (70 gp). Moss agate (15 gp). Carnelian (40 gp). Red spinel (70 gp). Blue sapphire (800 gp). White pearl (70 gp). Onyx (40 gp). Red garnet (70 gp). Red-brown spinel (70 gp). Malachite (15 gp). Coral (70 gp).
Quick Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His white fur is slicked back into a classic pompadour. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Quick reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 133 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Deep blue spinel (200 gp). Rich purple corundum (400 gp). Deep blue spinel (200 gp). Amber (160 gp). Chrysoprase (50 gp). Deep blue spinel (200 gp). Amber (160 gp). Violet garnet (200 gp). Red spinel (160 gp). 1 Medium magic item.
Sun Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She has dyed her greying orange fur a little too much giving a sharp orange color. Her green eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Joker. Flaws: Shy, Depressed. Bonds: Attractive, Nature. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Eye agate (7 gp). Iolite (60 gp). Obsidian (7 gp). Peridot (60 gp). Malachite (7 gp). Hematite (7 gp). Jet (120 gp). Banded agate (7 gp). Violet garnet (200 gp). Fire opal (1600 gp). Azurite (7 gp). 1 Medium magic item.
Nija Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. Her silver hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is skeptical of what others tell her and is slow to trust.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Miller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Iolite (30 gp). Malachite (15 gp). Onyx (30 gp). Chrysoberyl (140 gp). Red garnet (140 gp). Alexandrite (1400 gp). Emerald (1400 gp). Malachite (15 gp). Moss agate (15 gp). Alexandrite (1400 gp). Moss agate (15 gp). Golden yellow topaz (1400 gp). Red-brown spinel (140 gp). Aquamarine (1400 gp). Freshwater pearl (15 gp). Citrine (30 gp). Emerald (1400 gp). 1 Medium magic item.
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