Bolhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman wears grey leather gloves, a grey jacket, and tight pants. Her clothes are grease stained in places. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.
History: She was born a particularly ugly child, much to the horror of her parents. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp. Chrysoprase (20 gp). Azurite (4 gp). Deep blue spinel (900 gp). Fiery yellow corundum (400 gp). Eye agate (4 gp). Amber (50 gp). Hematite (4 gp). Freshwater pearl (4 gp). Rich purple corundum (400 gp). Golden yellow topaz (900 gp). Golden pearl (50 gp). Deep blue spinel (900 gp). Obsidian (4 gp). Pink pearl (50 gp). Hematite (4 gp). Moss agate (4 gp). Moonstone (20 gp). Banded agate (4 gp). Azurite (4 gp). Coral (50 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aldous Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His white hair, when down, is lengthy. His brown eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Aldous was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Violet garnet (900 gp). Violet garnet (900 gp). Citrine (50 gp). Azurite (6 gp). Blue quartz (6 gp). Golden yellow topaz (900 gp). Blue quartz (6 gp). Deep green spinel (140 gp). Lapis lazuli (6 gp). Brown-green garnet (140 gp). Sardonyx (50 gp). 1 Medium magic item.
Trail Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She exudes charisma. She is a tour de force of persuasion. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trail took refuge in the ruined castle and found the beat up mace and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Flaws: Insane. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Lapis lazuli (15 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Star ruby (1100 gp). Obsidian (15 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Tourmaline (120 gp).
Azza Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her left hand. Her blue hair is unkempt and raggedy. Her eyes are a pleasant silver.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: In love, Poor. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Sard (80 gp). Black pearl (1300 gp). Zircon (80 gp). White pearl (110 gp). White opal (1600 gp). Blue quartz (11 gp). Sardonyx (80 gp). Alexandrite (1300 gp). Black pearl (1300 gp). Rich purple corundum (1600 gp). Onyx (80 gp). Jet (110 gp).
Blendaeth Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in earthy colors with a green and black handkerchief worn on her left side. Her white crest has been sun bleached extensively. She has several tiny opal earrings on each ear.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has never given up on her dancing dream.
Motivation: To clean up the streets; and to reunite with her absent mother
Ideals: Artistic. Flaws: Emotional. Bonds: Rich, Family, Guardian. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 14
Hit Points 47 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 6 (-2) | 14 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Carnelian (40 gp). Jasper (40 gp). Aquamarine (200 gp). Eye agate (5 gp). Alexandrite (200 gp). Alexandrite (200 gp). 1 Medium magic item. 1 Medium magic item.
Bolhild Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. She has wavy silver hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Bookbinder. She is obsessed with finding treasure.
History: Bolhild was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. In the meantime she has taken over work as a Bookbinder and occasionally as a mercenary.
Motivation: She's attracted to the PC; and expand her business
Flaws: Racist. Bonds: Job, Adventurer, Family, Has a crush. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 93 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +4 / 5d6-2, Ranged +6 / 5d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp).
Shax Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Dyer uniform. She has a moderate pudge and is not very fit. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. Shax enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south to a Dyer, Shax learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son.
Flaws: Hedonist. Bonds: Job, Family. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 107 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 5d4-2, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 7000 gp. Banded agate (15 gp). Deep green spinel (60 gp). Alexandrite (1500 gp). White pearl (60 gp). Blue quartz (15 gp). Eye agate (15 gp). Sard (70 gp). Golden yellow topaz (1500 gp). Zircon (70 gp). Red spinel (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


