Seven In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt with thin black vertical stripes and tan pants. She has a slight overbite and is overall scrawny. She has gray fur. She wears a mask on her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: The child of southern immigrants she idolized her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Golden yellow topaz (800 gp). Tourmaline (110 gp). Deep blue spinel (800 gp). Brown-green garnet (110 gp). Sard (80 gp). Amber (110 gp). Black opal (1100 gp). Brown-green garnet (110 gp). Rock crystal (80 gp). Tourmaline (110 gp). Rhodochrosite (6 gp). Eye agate (6 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her gray fur, when down, is lengthy. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Star rose quartz (30 gp). Zircon (30 gp). Red spinel (90 gp). Zircon (30 gp). 1 Medium magic item.
Cory Morton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with broad hat. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. A delicate brass dragon egg (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A necklace of small pink pearls (1000 gp).
Rolen Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by chocolates. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Roofer profession.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Alexandrite (1000 gp). Red-brown spinel (40 gp). Obsidian (8 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Red-brown spinel (40 gp). Rich purple corundum (1200 gp). Blue quartz (8 gp). Violet garnet (1000 gp). Star ruby (1200 gp). Rich purple corundum (1200 gp). Red spinel (40 gp). Tiger eye turquoise (8 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has styled her white fur well, parting it to the right. She has gleaming, smiling copper eyes.
Personality: She has a massive crush on the younger sibling of the Assassin who has hired her part-time. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Dynamic hails from a village terrorized by giants. When Dynamic reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She used her abilities to travel the world and help people.
Motivation: She uses money and sex appeal to get what she needs; and she wants to get laid
Ideals: Philantrophist. Bonds: Rich, Has a crush, Enemies, Military, Attractive. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. 1 Medium magic item.
Nora Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She carries with her a set of pickaxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair, when down, is lengthy. Her face is scarred and worn.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Red-brown spinel (100 gp). Aquamarine (1400 gp).
Calcitro Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy white suit. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His moppish blonde hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.
Personality: Calcitro wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is used to getting what he wants. In part because he is a meticulous planner.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Calcitro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Disciplined, Professionalism. Bonds: Attractive, Rich, Immigrant. Occupation: Sage
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 108 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Lapis lazuli (9 gp). Violet garnet (500 gp). Chrysoprase (70 gp). Fiery yellow corundum (1100 gp). Peridot (70 gp). Banded agate (9 gp). Blue quartz (9 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Moss agate (9 gp). Banded agate (9 gp). Moonstone (70 gp). Jasper (70 gp). Rose (70 gp). Onyx (70 gp). Hematite (9 gp). 1 Medium magic item.
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