Rinn Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. She sports brown long hair. She has several tiny aquamarine earrings on each ear.
Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered painting. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Addict, Shy, Disease. Bonds: Rich. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Tiger eye turquoise (4 gp). Citrine (50 gp). Hematite (4 gp). White pearl (140 gp). Silver pearl (140 gp). Black star sapphire (1500 gp). Malachite (4 gp). Violet garnet (1200 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.
Pennie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. Her chestnut hair is styled in orderly dreadlocks. She has a tattooed face.
Personality: Pennie wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.
History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Bonds: Attractive, Immigrant, Military, Enemies. Occupation: Laborer
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Infernal, Giant
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Golden circlet with four aquamarines (3000 gp). A necklace of small pink pearls (3000 gp). A small bag of saffron. (70 gp). Black velvet mask with numerous citrines (160 gp). Gold dragon comb with red garnet eye (300 gp). Gold and topaz bottle stopper cork (300 gp). Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (160 gp). Fire opal pendant on a fine gold chain (2300 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kallista Horror, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her black hair well, parting it to the right. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is frequently practicing swordplay.
History: Kallista lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their son. She worked as a Shepherd, and she later adopted a second son.
Motivation: To reunite with her absent mother; and to unite with her brother
Flaws: Mundane. Bonds: Military, Family, Attractive. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver ewer (20 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Syllin Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a colorful flower in her silver hair. Her green eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. She takes great joy in being the best Carter in town.
History: She got into the Carter business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.
Motivation: Further expansion of business.
Bonds: Rich, Attractive, Job, Family. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled electrum ring (5000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved bone or ivory statuette (70 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (900 gp). Gold dragon comb with red garnet eye (600 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (900 gp). Gold music box (3000 gp). 1 Medium magic item.
Euphemia Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a red suit, black shirt, and red tie. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy white hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 18th year, her parents were killed by a orcs raid, leaving Euphemia alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Euphemia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: She seems to be bored by most things.
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Deep green spinel (120 gp). Obsidian (8 gp). Blue sapphire (1500 gp). Emerald (1500 gp). Violet garnet (600 gp). Jasper (70 gp). Amber (120 gp). Aquamarine (600 gp). Freshwater pearl (8 gp). Amber (120 gp). Jade (120 gp). Lapis lazuli (8 gp). Black star sapphire (1500 gp). Tiger eye turquoise (8 gp). Red spinel (120 gp). Hematite (8 gp). Peridot (70 gp). Amber (120 gp). Freshwater pearl (8 gp).
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he dresses like a well dressed Glassblower does. His tied-back hair is blonde. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his mother.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Job, Attractive. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Banded agate (8 gp). Golden pearl (80 gp). Lapis lazuli (8 gp).
Mhurren Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Mhurren was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He worked as a nervous Miller and found it very stressful. He then took over the family business and is one of the better Miller for hire.
Motivation: He is unsatisfied with his job; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Adventurer, Attractive, Job, Poor. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 16)
Armor Class 14
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Bloodstone (30 gp). Golden yellow topaz (700 gp). Rhodochrosite (15 gp). Red-brown spinel (50 gp). Sardonyx (30 gp). Golden yellow topaz (700 gp). Brown diamond (8000 gp). Black pearl (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
