Makaria Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'4". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a trident. She has purple hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.
History: She was born to loving parents in a slum to the north. Makaria was born on a far northern plains where she grew up under the tutelage of her father, an expert Sage. She hasn't been sleeping well lately.
Motivation: To unite with her brother.
Flaws: Insomniac, Ugly. Bonds: Immigrant, Poor. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 131 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Sapphire pendant on gold chain (1400 gp). Solid gold idol (300 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nordak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown wide-brimmed hat and brown clothes. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and to find somewhere to settle down
Ideals: Gifted. Flaws: Insomniac, Racist, Mundane, Fearful. Bonds: Family. Occupation: Slave Trader
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Halfling, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Sora Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. Her white crest is greasy and uncared for. This gold eyed westerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to make almost anything out of random pieces of junk.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She struck the Body Guard job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and to be a apothecary again
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Tourmaline (130 gp). Aquamarine (700 gp). Golden yellow topaz (700 gp). 1 Medium magic item.
Don Abram, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. He is bald on top and has large white tufts of hair around his ears. His brown eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Military, Adventurer. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (60 gp). Jeweled gold crown (3000 gp). Old masterpiece painting (1200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Solid gold idol (800 gp). Fire opal pendant on a fine gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).
Oriel Graeme, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has slicked back brown hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Joker, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Hematite (12 gp). Red-brown spinel (100 gp). Deep blue spinel (400 gp). Lapis lazuli (12 gp). Azurite (12 gp). Carnelian (50 gp). Rock crystal (50 gp). Azurite (12 gp). Jasper (50 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Abram, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey broad hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. His auburn hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Flaws: Ugly, Insane, Mundane. Bonds: Slave, In love, Poor. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 62 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Gold music box (4000 gp). A small bag of saffron. (50 gp). Black velvet mask with numerous citrines (50 gp). 1 Medium magic item.
Baradad Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and pastel tie. His silver crest is smooth and relatively long. He has gold eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his mother. Baradad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Performer.
Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Religious. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Terran, Draconic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1200 pp. Azurite (16 gp). Blue quartz (16 gp). Iolite (70 gp). Sard (70 gp). Malachite (16 gp). Obsidian (16 gp). Eye agate (16 gp). Jet (50 gp). Chrysoberyl (50 gp). Coral (50 gp). Pink pearl (50 gp). Hematite (16 gp). Carnelian (70 gp). Golden pearl (50 gp). White pearl (50 gp). Hematite (16 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Deep green spinel (50 gp). Eye agate (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


