Ozyman Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has achieved small success as a Miner.
Motivation: He's in love; and to be a cartwright again
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 17
Hit Points 70 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 22 (+6) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 5d4+2, Ranged +12 / 5d4+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (600 gp). A silver and pearl hairclip (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (9000 gp). Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
Tod Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.
Personality: Tod hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north his family was never financially stable. Tod was born on a far northern island where he grew up under the tutelage of his mother, an expert Stableman. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and wants a kiss
Ideals: Entrepeneur, Artistic, Philantrophist. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin, Orc
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. White pearl (50 gp). Chalcedony (40 gp). Red spinel (50 gp). Chalcedony (40 gp). Jet (50 gp). Violet garnet (500 gp). Chalcedony (40 gp). Sardonyx (40 gp). Rhodochrosite (10 gp). Pink pearl (50 gp). Black star sapphire (600 gp). Azurite (10 gp). Obsidian (10 gp). Violet garnet (500 gp). Rock crystal (40 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).
Fragrant Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His gray fur is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Dragonborn culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast desert. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Nature, Debt. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Eye agate (13 gp). Sard (30 gp). Alexandrite (1600 gp).
Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His hair is always cut to a buzz. He has a dull look in his amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Stylist, who enjoyed hunting, Fargrim was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: He seems to be bored by most things; and to unite with his sister
Flaws: Shy, Mundane. Bonds: Family, Nature, Mentor. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 8
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 19 (+4) | 17 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Draconic, Infernal, Aquan
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 gp. Freshwater pearl (10 gp). Tourmaline (160 gp). Azurite (10 gp). Rhodochrosite (10 gp). Fire opal (1600 gp). Red-brown spinel (160 gp). Golden pearl (160 gp). Moonstone (30 gp). Rose (30 gp). Banded agate (10 gp). Moonstone (30 gp). Obsidian (10 gp). 1 Medium magic item.
Marastyr Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is physically well-built. She has moderate length red hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. She worked as a nervous Hunter and found it very stressful. She is searching for what she claims is her rightful reward.
Motivation: Further expansion of business; and her religion dominates her actions
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Fire opal (1300 gp). Red-brown spinel (150 gp). Rose (20 gp). Peridot (20 gp). Tourmaline (150 gp). Blue quartz (7 gp).
Enialis Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple black line shooting up and back down. He is physically well-built. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fenriz Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of strength on his torso, and he perpetually has his shield ready. He has done his best to style his red hair to look like a famous performer. His eyes are gold and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Herbalist again.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Server
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Draconic, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Alexandrite (400 gp). Alexandrite (400 gp). Fiery yellow corundum (400 gp). Black pearl (400 gp). Black pearl (400 gp). Brown-green garnet (90 gp). Golden pearl (90 gp). Zircon (60 gp). Amber (90 gp). Black pearl (400 gp). Iolite (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
