Ghaliver Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and his religion dominates his actions
Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Adventurer. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 11 (+0) | 17 (+3) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Auran, Draconic, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1200 pp. Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (700 gp). Gold music box (2000 gp). Jeweled anklet (2000 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (30 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (6000 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (200 gp). Gold and topaz bottle stopper cork (600 gp). Gold music box (2000 gp). Gold music box (2000 gp). A roughly beaten golden orb (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (2300 gp).
Quick Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a perfectly clean shirt and pair of pants. She has moderate length beige fur. She has green eyes and a brown hat with a grey feather.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Quick hails from a village terrorized by gnolls. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Spice Merchant, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her daughter
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Poor, Family, Enemies. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Onyx (70 gp). Blue sapphire (900 gp). Alexandrite (200 gp). Emerald (900 gp). Eye agate (8 gp). Chrysoberyl (120 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Lapis lazuli (8 gp). Rose (70 gp). Jasper (70 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Red-brown spinel (120 gp). Hematite (8 gp). Bloodstone (70 gp). Aquamarine (200 gp). Azurite (8 gp). Brown-green garnet (120 gp). Freshwater pearl (8 gp). Lapis lazuli (8 gp). Chrysoberyl (120 gp). Emerald (900 gp).
Theren Horineth, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.
History: Born to a pair of adventurers, Theren grew up listening to his father's many stories. He has had some formal writing training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Banded agate (7 gp). Moss agate (7 gp). Chalcedony (20 gp). Red-brown spinel (70 gp). Black opal (500 gp). Amethyst (70 gp). Amber (70 gp). Red-brown spinel (70 gp). Alexandrite (1600 gp). Jet (70 gp). Star ruby (500 gp). Golden yellow topaz (1600 gp). Tourmaline (70 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Star ruby (500 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Hematite (7 gp).
Margery Clapham, Female Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this western woman likes to wear grey tank tops with black skirt. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She believes the world needs to unite to get rid of illithids once and for all.
History: Margery hails from a village terrorized by illithids. In her 15th year, her parents were killed by a illithids raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Athletic, Impeccable. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Violet garnet (900 gp). Tiger eye turquoise (9 gp). Sardonyx (70 gp). Chrysoprase (70 gp). Alexandrite (900 gp). Iolite (70 gp). Rhodochrosite (9 gp). 1 Medium magic item.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her trident. She has wavy orange fur. She has yellow eyes.
Personality: Calm and collected, she is a well trained Bather. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Bather.
Motivation: To be a Miner again.
Ideals: Athletic, Pacifist. Bonds: Job, Military. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Old masterpiece painting (500 gp). Solid gold idol (200 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
Azzakh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. His wide-brimmed hat is riddled with cuts and holes. His gold eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: To protect his home; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Immigrant. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Brass mug with jade inlays (100 gp). Silver ewer (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp).
Pennie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her hair is long and black with streaks of brown, and is pulled back with small white clips. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Halfling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Herbalist again; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Shy. Bonds: Slave, Adventurer, Job. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan, Giant
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Golden pearl (110 gp). Silver pearl (110 gp). Peridot (20 gp). Zircon (20 gp). Iolite (20 gp). Onyx (20 gp). Emerald (400 gp). Coral (110 gp). Coral (110 gp). Deep blue spinel (1600 gp). Azurite (9 gp). Carnelian (20 gp). Silver pearl (110 gp). Jasper (20 gp). Jasper (20 gp). Amber (110 gp). Rhodochrosite (9 gp). Violet garnet (1600 gp). Aquamarine (1600 gp). Freshwater pearl (9 gp). Silver pearl (110 gp). Malachite (9 gp). Red spinel (110 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
